CD Projekt says Cyberpunk 2077 has sold over 13 million copies
Even factoring in refund requests, Cyberpunk 2077 is still a big seller
CD Projekt Red has revealed that Cyberpunk 2077 is estimated to have sold more than 13 million copies across all platforms. That number, the studio says, accounts for refunds submitted by retail and digital customers.
While 13 million in unit sales is a huge success, it's important to note right away that the announcement from CD Projekt is far from celebratory. As industry analyst Daniel Ahmad points out, Cyberpunk 2077's sales figures were revealed in a disclosure aimed at investors, due to their "potential impact on investment-related decisions". Essentially, the studio is reassuring nervous investors that despite the controversy, its latest baby is still a big seller. Ahmad notes that Cyberpunk 2077's launch is "one of the largest premium game launches ever".
The last sentence in the image above is the key one. Essentially the disclosure was made to reassure investors that the game still had a record breaking launch despite the controversy. 13m sell through in one week still makes this one of the largest premium game launches everDecember 22, 2020
Cyberpunk 2077 launched to mostly positive reviews, but suffers from significant technical issues, particularly on the basePS4 and Xbox One consoles. Last week, Sony pulled Cyberpunk 2077 from the PlayStation Store and began offering refunds to anyone who bought the game through the digital store. Xbox is also offering full refunds to Cyberpunk 2077 purchases made through the Microsoft Store. Even GameStop and Best Buy are reportedly accepting returns for physical copies.
CD Projekt itself has opened up its own avenue for Cyberpunk 2077 refunds, but also pledges to deliver an improved game through a series of patches. Last week, the studio said during an investor call that the cost of fixing Cyberpunk 2077 is "irrelevant" compared to restoring its reputation.
If you are waiting on the new and improved version, here are some games like Cyberpunk to play in the meantime.
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After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.
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