Civilization VII
Latest about Civilization VII
Civilization 7 is "one of the biggest changes" and also "one of the scariest" in the 34-year history of the strategy series
By Jesse Vitelli published
News How Ages are changing it up
From Maya to Rome, Firaxis reveals Civilization 7's first six civs and there are "many more still to come"
By Anna Koselke published
News There are just a few months left now
Civilization 7 lead says the new Ages system will be "the hardest thing" for fans to learn: "It changes the fundamental structure of the game"
By Jesse Vitelli published
News Welcome to the new age of Civilization
Civilization 7 lets you "change the course of your own history" between each of its ages, before everything culminates in "sudden death"
By Ali Jones published
News "When you get to the end of the modern age, you've got this truly multicultural empire that you've built"
33 years later, the $10,000 PC that built Civilization 1 is enshrined at Firaxis alongside the leather chair that Sid Meier sat in to make it
By Dustin Bailey published
News It did take some "creative salvage" to get it working
Civilization 7 director teases "sudden death" wins that will keep you in the game even if you're way behind: "The chance to get that victory is pretty much always there"
By Ali Jones published
News Victory from the jaws of defeat
Some of Civilization 7's biggest changes worry me, but I've never been so excited to see what Firaxis is cooking
By Andrew Brown published
Opinion Opinion | Change is scary, but it's also the reason Civilization has stayed fresh for so long
After 8 years and multiple expansions, Firaxis had to make Civilization 7 because Civ 6 "was getting too big for its britches"
By Hirun Cryer published
News Civilization 7 is also solving a huge problem by dividing campaigns into three ages
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