ClassicRadar: Console cameos in videogames
Real-world systems that hide inside your virtual playgrounds
Console cameo: Nintendo DS
More DS love. Kart had one in a void; Zelda puts it smack in the middle of the ocean, cheerfully known as "Dee Ess Island." Gotta love that.
Once you dock and start exploring the island, you get this map screen. Wehearthere's treasure buried somewhere in the touch screen...
Legend of Zelda: The Wind Waker
Console cameo: Game Boy Advance
Hourglass's predecessor, Wind Waker, got in on the stealthy product placement too. Link can use a GBA to summon Tingle and search for bonus treasure - but no one did it because who wants to summon Tingle for anything?
The inventory screen is all screwy now. You've got a GBA mixed in with a telescope, sail and grappling hook. Still, it's not as out of place as GBA connectivity. Anyone miss that crap? Didn't think so.
Pokemon Diamond/Pearl and Fire Red/Leaf Green
Console cameo: Wii, NES
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Now here's some marketing sense - sneak your newest console into the DS's most popular game. Doesn't matter that it could be a trash can on the screen for all we know. It says Wii, so we believe it.
This, however, is very clearly an NES. No mistaking that. It even has a cute li'l controller plugged in and everything. Pokemon Emerald has an orange GameCube if you're hungry for more Poke-references.
Fuggin' Animal Crossing
Console cameo: NES
Smash Bros. generally gets the top nod as Nintendo's biggest piece of fan service. Let's not discount Animal Crossing though, as its many trophies and material goods are ripped right out of the company's colorful past.
The best part about these NES systems? They WORK. All of these games are playable, all bundled with the game. Don't expect that courtesy again, now that the Virtual Console is gobbling up Wii Points day and night.
Mario Paint
Console cameo: Game Boy
One of our favoriteMario side-projectsof all time. Its music generator still gets heavy play today, and located within its many sampled sounds is a Game Boy that produces beeping noises. Here it's used to recreate Sonic's theme.
A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.