Company of Heroes: Tales of Valor review

War never changes, but three new multiplayer modes give fans some new ways to wage it

GamesRadar+ Verdict

Pros

  • +

    Well-presented missions

  • +

    RPG elements add refreshing take on multiplayer

  • +

    Smashing through walls as a tank never gets old

Cons

  • -

    Ultimately unchallenging missions

  • -

    Multiplayer maps limited to one per mode

  • -

    Slightly skimpy for the price

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

There’s no ‘U’ in Company of Heroes: Tales of Valor, which reflects the absence of a British campaign. There’s no ‘I’ either, but they probably should’ve worked one in. Considering the way most of this standalone expansion shifts CoH’s focus from the company to the individual heroes, it’d certainly be fitting.

Valor offers an evening or two of single-player content in the form of three mini-campaigns that incorporate its new concepts into well-presented but ultimately unchallenging missions. In the Tiger Ace campaign you control a single German Tiger tank that thunders through British forces as though it was in god mode – earning new abilities from an RPG-like skill tree for even more overkill. In Causeway, you control a handful of American infantry squads that might as well be composed entirely of Rambo clones – all you have to do is set them to attack-move behind their targets and let them do their thing, occasionally pushing the ‘revive squad member’ button when prompted. Falaise Pocket offers more of a challenge since you use more conventional CoH mechanics to hold off Allied forces while your wounded German comrades retreat, but it’s still only three missions long.

The real meat here is in the multiplayer. For the traditional MP battles, Valor unlocks all four armies and adds a handful of optional replacement units. None of them appear to be overpowered, but they do open up some new tactical possibilities. The American/British Staghound light armored vehicle, for example, comes blazing out of the gate without the need for upgrades like the Greyhound it replaces.

Much more significantly, three new modes of play completely toss out the rulebook. Panzerkrieg is a light action-RPG where each player controls a single tank that levels up and gains selectable new abilities. The goal? Reduce the other team’s Victory Point pool to zero first. Maneuvering to get that clean shot at the enemy’s weaker rear armor can be a riveting game of cat and mouse (in which both drive multi-ton war machines), and smashing through walls never gets old. The upgrade abilities, such as a speed burst or mine-laying, keep the game evolving from start to finish.

Assault is an infantry game in which you control a single heroic soldier of a chosen class – such as a sniper or medic – and fight your way through enemy territory heavily fortified with AI-controlled troops and bunkers to destroy their HQ before they do it to you. The RPG aspects are less interesting – you can only increase your hero’s weapon, armor, or grenade power each level – but you can swap classes to take advantage of a different set of abilities every time you die. There’s less tactical maneuvering, but your army of NPCs does a fine job of making you feel like a soldier in a larger battle.

Our favorite mode is Stonewall, where you and up to three other players in co-op defend a small town against 16 increasingly powerful German attack waves. The action is very similar to traditional CoH, with no heroes or XP upgrades – the main difference is that you earn resources by killing Germans rather than holding control points. It’s the best way to play co-op against the AI yet.

It’s too bad that each mode has only one map designed to work with it, making Valor’s long-term value entirely dependent on Relic delivering more. Considering that essentially the same amount of money now buys you the original CoH with its magnificent campaign and multiplayer, Valor is best suited for dedicated fans seeking a new way to enjoy their favorite game.

Apr 28, 2009

More info

GenreStrategy
DescriptionThe best RTS of the last few years gets another stand alone expansion. It's great like the other releases, though a little on the slim side for its price.
Franchise nameCompany of Heroes
UK franchise nameCompany of Heroes
Platform"PC"
US censor rating"Mature"
UK censor rating"18+"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Latest in Strategy
A big mech's lost its limbs in a screenshot from Mecharashi.
After Square Enix cancelled the first new Front Mission in years, it’s suing the developer behind it for releasing another very similar mech game
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
Kingmakers appearing in the Future Games Show Spring Showcase 2025
Remember that bonkers Kingmakers trailer where an attack helicopter blew up some knights? It's back with a deep dive of its simulated attackers and destructible buildings
Mount and Blade 2 appearing in the Future Games Show Spring Showcase 2025
Strategy RPG Mount and Blade 2: Bannerlord heads to the seas for a Viking-inspired expansion
Rise of Industry 2 appearing in FGS Live from GDC
Go big or go home in Rise of Industry 2 as you claw your way to the top in this complex 1980s business management sim
The Deadly Path appearing in FGS Live from GDC
Strategy roguelike game The Deadly Path poses an uncomfortable question: "Am I actually any good at strategy games?"
Latest in Reviews
Razer Monitor Stand Chroma on desk with blue lighting reflecting off surface and Alienware gaming monitor on top.
Razer Monitor Stand Chroma review: “a pretty but flawed premium RGB riser for your gaming desk”
Image of the Corsair Virtuoso Max wireless headset sitting on top of a gaming PC case taken by writer Rosalie Newcombe.
Corsair Virtuoso Max Wireless review - a PC headset tour de force
Zombicide box featuring stylized art of survivors fighting zombies
Zombicide 2nd Edition review: "Like a zombie flick brought to tabletop"
Razer Handheld Dock with Steam Deck sitting on cradle, pink and yellow RGB lighting on, and Alienware monitor in background with Tomb Raider Trilogy gameplay on screen.
Razer Handheld Dock review: “Your Steam Deck will ride shiny and Chroma"
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package