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Insane premise aside, the actual gameplay's not too far from center. You'll roam around beaches, dungeons and all other types of earthly terrain in search of these power cells, running into enemies and targeting them with the stylus. Once you're locked on, just moving Terry near the monster makes him attack - certain enemies can fight from a distance, though, so we quickly had to learn the value of "stick and move." The plus to getting beat up all the time is that for every shot you take (or swing you connect), some attribute of Terry's increases slightly. This is how you'll level up his accuracy, defense, agility... all the RPG must-haves.

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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE. 

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