Cover art that over sold the experience
The box looked awesome, didn't it? Oh dear...
Virtua Racing (Mega Drive, 1994)
Box art suggests: Detailed,glorious 3D racing - this is like the 180,000 polygons a second of the Model 1 arcade stunner in your house.
The reality: 500 polygons a second, maximum. For the entire game. It was still great for the humble Mega Drive/Genesis and we played it to death,but we do remember picking up the box and looking from it, to the screen and back again and wondering why the two looked so different.
Above: Love the arcade version? Buy this. Look, it's sort of the same...
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.