Crysis: So clever it's stupid

Reason #1: It's an all rounder
After playing an hour-long, multi-layered single player level called Assault, then multi-player modes Power Struggle and Deathmatch, it's clear that Crysis is quite the all-rounder. Its 11 single player locations, which embody stealth, all-out action then, finally, mass soldiers vs alien invader war, are tense and tactical. And, most importantly, never the same.

Assault begins with an air-drop into heavily guarded Korean territory and the instruction to destroy three gun turrets. Our objective takes us through Far Cry reminiscent forests, on a Jeep ride through mountains, a swim to ambush a hovercraft and then into a well-armed enemy base. And that's just one level. One incredibly open level so huge that, once completed, we're left feeling like we've just visited Alton Towers, legged it through and missed out on some good rides.

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