Darksiders 2 review

Don't fear the Reaper

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

As far as the battles go, Darksiders II has made vast improvements to the overall combat system. Death’s moves are much more varied and exciting than his burly brother War, and pulling off combos remains simple with intuitive, short combo strings. Death uses his scythes along with one alternate weapon which can range from speedy claws to massive hammers and maces. Alternating between your two weapons creates devastating combos that are incredibly satisfying to pull off.

Extremely powerful special abilities can also be used in combat. Killing enemies earns Death skill points, which can be assigned to either of the Harbinger or Necromancer skill trees. The Harbinger skills center on powerful, area-of-effect melee attacks, while the Necromancer tree provides ranged summons. Combining the special abilities with the standard attacks creates a combat system with a ton of options. You can stay at a distance casting spells, jump into the fray with scythes in hand, pummel enemies with massive hammers, or combine them all. Every choice is a viable option and each is a blast to play with.

No adventure would be complete without huge monsters to fight, and Darksiders II has plenty. The massive bosses - ranging from a twenty story tall stone colossus to a giant, flaming bat - present a thrilling challenge at the end of each dungeon - often requiring you to memorize attack patterns or expose a weak point by using a recently acquired item. Once you blow off a limb with the Darksiders version of a bomb flower or rend a kneecap, Death is free to unleash his fury – transforming to his ominous Reaper form to deliver the coup de grace.

Darksiders II isn’t without its hang-ups, though. At any time, you have access to the fast-travel system, which gives you nearly instant access to any previously visited point on the world map, and that’s good. The only problem is you’re required to use it in specific instances, like after defeating a boss. Rather than stepping into a portal that whisks you back to the Dungeon entrance and back on track, you have to fiddle with the map and fast travel feature. Also, players lacking space on their Xbox 360 console’s hard drive will be disappointed in the game’s performance without the seven gig install. Load times and the frame rate suffer in some areas resulting in significant stuttering.

Darksiders II improves upon its predecessor in almost every way. The combat is deep and satisfying, the exploration and loot elements are incredibly addictive, and the dungeons provide a near perfect amount of challenge and consistency to keep you playing to the end. If you’re looking for an expansive adventure with an interesting story, massive world and robust combat, Death has come for you.

This game was reviewed on the Xbox 360.

More info

DescriptionTake control of the second horseman of the Apocalypse, Death, and travel through the Nether Realms to prove your brother War's innocence in THQ's Darksiders sequel.
Platform"Xbox 360","PC","PS3"
US censor rating"Mature","",""
UK censor rating"","",""
Alternative names"Darksiders 2"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
Lorenzo Veloria

Many years ago, Lorenzo Veloria was a Senior Editor here at GamesRadar+ helping to shape content strategy. Since then, Lorenzo has shifted his attention to Future Plc's broader video game portfolio, working as a Senior Brand Marketing Manager to oversee the development of advertising pitches and marketing strategies for the department. He might not have all that much time to write about games anymore, but he's still focused on making sure the latest and greatest end up in front of your eyes one way or another.

Latest in Fighting
Super Smash Bros. Ultimate
Super Smash Bros. creator says instead of making more "Americanized works," Japanese devs should "seek the uniqueness and fun of Japanese games"
Minecraft characters Alex and Steve riding in mine carts in Super Smash Bros. Ultimate, being chased by Bowser Jr..
Super Smash Bros. Ultimate villain Minecraft Steve is the star of the "best Smash clip of all time," as genius player makes a literal Trojan Horse to destroy an unsuspecting opponent
Super Smash Bros. for Nintendo 3DS key art.
Masahiro Sakurai says Super Smash Bros "might have died out" if not for late Nintendo president Satoru Iwata: "There's no doubt that he influenced me in many ways"
Mortal Kombat 2 3DO
After 32 years, Mortal Kombat 2 has finally been ported to the one hyper-expensive '90s console that could actually do it justice
jinx in 2xko weilding a big hammer with a smirk on her face
The League of Legends fighting game spin-off won't be getting its big playtest, but that's so that more of you can play it later this year
Retro Gamer
Retro Gamer celebrates Capcom’s greatest fighting games
Latest in Reviews
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Atomfall review: "This isn't British Fallout – it's something much better than that"
Razer BlackWidow V4 Pro 75% gaming keyboard with purple RGB lighting on a desk setup
Razer BlackWidow V4 Pro 75% review: "a niche luxury"
A woman chasing a shining butterfly with a leaping cat on her shoulder in InZOI
inZOI review: "Currently feels like a soulless imitation of the worst parts of The Sims"
White Razer Basilisk V3 Pro 35K gaming mouse standing up against a green-lit setup
Razer Basilisk V3 Pro 35K review: "hampered by its predecessor"