Dead Head Fred - first look
Features
published
One of the PSP's most promising games stars an unknown, undead private eye
Almost as impressive as its projected scope is the fact that Dead Head Fred seems to finally have the PSP's infamous camera problems licked. Players can move the camera with the directional pad if they want, but for the most part it seems to follow Fred - and whatever moving objects are near him - very competently. It's also interesting that the game is devoid of life bars or other on-screen displays most of the time, instead using a color-changing light on Fred's back to show players how he's doing.
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After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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