Deadly Premoniton 2 publisher declares the development team is "working on" those tech issues
"Patches are in the works," the publisher adds
Deadly Premonition 2 publisher Rising Star Games has confirmed the team is "constantly working on" issues that have been plaguing the sequel's recent release on Nintendo Switch.
A follow-up to the cult hit that released over a decade ago now, Deadly Premonition 2 was highly-anticipated, but since its release on Friday, social media has been full of complaints from unhappy fans troubled by the game's poor performance, with Reddit threads sharing anything from "progression bugs" to claims the game is "totally unplayable".
"Thank you all for your feedback regarding Deadly Premonition 2!" publisher Rising Star Games tweeted the day before the game released on July 10, 2020, but after numerous disappointing reviews went live. "We would like to officially clarify that the development team are constantly working on improving the title and patches are in the works. More news soon!"
Thank you all for your feedback regarding #DeadlyPremonition2!We would like to officially clarify that the development team are constantly working on improving the title and patches are in the works.More news soon!July 9, 2020
Deadly Premonition 2 creator Hidetaka 'Swery' Suehiro has also commented on the issues affecting the sequel, confirming in a live stream broadcast just before the game was released that he's going to "fight with the producer to get something done at some point after the game's release" (thanks, Nintendo Life).
Deadly Premonition 2 – which was originally announced last September – is available both digitally on the Nintendo eShop and as a physical release. Set in modern-day Boston, it introduces new characters in the form of new FBI agents, but also gives us the chance to travel back in time and reprise the role of fan-favourite York from the original game.
Here's our pick of the best Nintendo Switch games out right now.
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Vikki Blake is GamesRadar+'s Weekend Reporter. Vikki works tirelessly to ensure that you have something to read on the days of the week beginning with 'S', and can also be found contributing to outlets including the BBC, Eurogamer, and GameIndustry.biz. Vikki also runs a weekly games column at NME, and can be frequently found talking about Destiny 2 and Silent Hill on Twitter.
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