Death Stranding was inspired by real Japanese couriers and that's sending fans who are just finding out 5 years later

Death Stranding
(Image credit: Kojima Productions/505 Games)

Death Stranding is a sometimes meditative game about hauling cargo cross-country and trying not to trip up while doing so. But some fans are just now learning that its fiddly loop was actually inspired by a traditional Japanese occupation.

A Twitter thread recently delved into "maybe one of the oddest professions in Japan" called bokka, which are basically porters who carry supplies to mountainous areas where vehicles can't access. "A bokka uses customized wooden ladder frames to carry 100-165kg of supplies on day-long marches," the thread explains.

Sam Porter Bridges. Tricky 10km hikes. Balancing stacks of cargo on a vertical, wobbly structure. Death Stranding has been a not-so-secret bokka simulator all along, unbeknownst to those who were unfamiliar with the profession before the social media algorithms enlightened us.

A similar role exists in some European countries, including Slovakia, so the team at Kojima Productions wasn't exaggerating how finicky the act of simply walking can be. Certain mountain couriers are said to have scaled Mount Fuji while carrying over 100kg, and you can imagine their pain when a wrong step caused their load to topple off. If you've played Death Stranding, then you can definitely imagine it. 

Should you be interested in profession, I've embedded a sweet and short documentary about one of the superheroes who partake in the job. It's all in Japanese, but just witnessing the physical feat is interesting enough. 

Death Stranding players were expectedly quick to notice the connection, with some even surprised that, yes, art imitates life. Twitter user cuddlepuunk said the tidbit paints the game in a "beautifully different light." Meanwhile, podcaster Kalyoshika called for more criticism to draw the "connection between real life and the game."

Death Stranding 2: On The Beach should continue to expand on that finicky hiking loop when it launches next year. Actor Norman Reedus has said it's more violent than anything seen in the first game, but hopefully, my nature walks are intact too.

Check out what a 64-year-old film can tell us about Death Stranding 2: On The Beach.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

Read more
Big In 2025 montage image showing Sam Porter Bridges with Lou, and various hiking delivery situations in new environments like sandy dunes
Electric guitar battles are cool, but Death Stranding 2's real secret weapon? The fear of slipping down a sandy dune
Death Stranding 2 trailer showing Sam shooting at an enemy
Hideo Kojima aims to beat the ‘walking simulator’ allegations as Death Stranding 2 releases combat-heavy trailer
Death Stranding 2 PS5 screenshot
Death Stranding 2: Everything we know so far
Death Stranding 2 screenshot
Hideo Kojima is hard at work on Death Stranding 2, but he doesn't know how much longer he can stand the grueling game development process: "It's incredibly tough"
Death Stranding 2
Hideo Kojima says he'll "apologize beforehand" for Death Stranding 2 moments with Troy Baker's Higgs which are "so ridiculous" that "you'll probably throw the controller"
Death Stranding 2
Death Stranding 2 packs on a third obvious Metal Gear Solid reference with cover art throwing back to MGS2's bizarre box art featuring Japanese pop superstar Gackt
Latest in Open World
Batman looking over the city during Batman: Arkham City, one of the best PS3 games.
The PS2 Batman Begins game was considered such a "disaster" that Christopher Nolan turned down a Dark Knight-inspired game
Red Dead Redemption screenshot of protagonist John Marston aiming a pistol
Ex GTA 6 dev says free and live service games are "eating everyone's time," and combined with "open world fatigue," it's getting harder to make players explore
Mindseye
"There are so many games": Legendary dev behind GTA 3, GTA 4, GTA 5 and many more says the industry needs to "get smarter" about what players want
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says
Infinity Nikki appearing in FGS Live from GDC
Infinity Nikki brings the spirit of carnival to it's charming open-world with its new update
Saints Row Review
Saber Interactive CEO says Saints Row had to die because the games were too expensive: "The days of throwing money at games other than the GTAs of the world is over"
Latest in News
The T6 Power Armor
I'm about to spend over $400 on this iconic T60 Power Armor figurine because "Communism is the very definition of failure"
A large, muscly bloke eating noodles at a bar while two people point pistols at him from behind in Cyberpunk 2077.
The Witcher 3 and Cyberpunk 2077 developer enters into partnership with Pokemon Go owner to create a new game "set within one of CD Projekt's IPs"
Owen Cooper in Adolescence
Sorry, Adolescence season 2 isn't happening, despite its 99% Rotten Tomatoes score and record-breaking Netflix audience
Daredevil: Born Again episode 6
Daredevil: Born Again's long-awaited moment has been called "pure cinema" featuring one of the "best lines in comic book movie history"
Daredevil looking mean and moody.
Daredevil: Born Again episode 5 just nodded to Thanos and the Avengers movies in the most obscure way
The Fantastic Four: First Steps cast assemble
Fantastic Four star says the Marvel movie "will go down in history" for rejuvenating the MCU, "in the same way the Guardians of the Galaxy and Black Panther hit"