Deltarune Chapters 3 - 5 are in development and will be a paid release
Deltarune Chapter 2 launch brings news of more to come
Deltarune Chapters 3 - 5 are in the works and "will someday be available as a paid release."
Director Toby Fox confirmed as much on the updated Itch page for Deltarune, which abruptly released its second chapter today, September 17. We didn't hear a thing about Chapter 2 until right before its release, and Fox is being equally cryptic about future chapters, not hinting at any sort of time frame or price point. The whole thing has big 'ready when it's ready' energy, which you've got to respect.
The first chapter of Deltarune was released in October 2018, putting Chapter 2 at just under three years of development time. Here's hoping Chapter 3 doesn't take another three years, assuming chapters continue to come out individually. As ever, we're hungry to see more of this inimitable universe, especially with Chapter 2 playfully promising "...only 1 ending…?"
THE SECOND FIELD.THE SECOND CONNECTION.https://t.co/Z19tzGlRmWSeptember 18, 2021
Last September, Fox said that the team was considering hiring more developers to speed up production, but we haven't gotten any definitive updates on the scale and speed of the project. Ah well, at least we've got some "jevilishly difficult hidden bosses" to hunt down in Chapter 2 in the meantime.
In any case, the fact that there's more Deltarune "in active development" is exciting news. Fans were certainly hungry for Chapter 2. As Itch confirmed when the new chapter dropped, the sudden influx of hungry Undertale and Deltarune fans outright crashed the site.
If all else fails, there are some great games like Undertale that will fill that extremely weird hole in your life.
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Austin freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree, and he's been with GamesRadar+ since 2019. They've yet to realize that his position as a senior writer is just a cover up for his career-spanning Destiny column, and he's kept the ruse going with a focus on news and the occasional feature, all while playing as many roguelikes as possible.
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