Destiny 2: Beyond Light Stasis subclass breakdowns coming soon, starting with Warlock

(Image credit: Bungie)

On the heels of new Destiny 2: Beyond Light gameplay and details, Bungie has outlined a plan to properly break down the three new Stasis subclasses coming this fall.

Bungie will host dedicated reveals for each class on three different days spread over the next week and change. Here's the full schedule:

  • Warlock - Shadebinder: Tuesday, September 1
  • Titan - Behemoth: Thursday, September 3
  • Hunter - Revenant: Friday, September 8

We don't have start times for these reveals just yet, but Bungie will likely release more details in the days ahead. If I were a gambling man, I'd bet that they'll arrive around 1pm PDT / 4pm EDT / 9pm BST, but that's just a guess. 

This schedule was revealed on the updated product page for Beyond Light, which also tells us a bit more about how Stasis works. It seems to have three properties. Like the stasis tech in Dead Space, Stasis abilities can slow enemies. If you hit them with enough Stasis, they'll be frozen in some sort of crystallized Darkness, which I'm just going to call ice. From there, you can shatter frozen enemies to send damaging shards of ice flying at nearby enemies. 

In other words, these Stasis subclasses can slow enemies, totally immobilize them, and turn them into living frag grenades. That sounds pretty powerful, and with them being the new hotness, we're expecting to spend a lot of time using Stasis in the months ahead. While we wait for the individual breakdowns, we can always pore over this unused but publicly released b-roll footage that shows all three classes in action: 

Bungie recently clarified how much content is leaving Destiny 2 this fall, and it's a lot. 

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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