Diablo 4's most popular request is still a party finder, and I can see why
Roping your friends or randoms into group content is a pain
Diablo 4 fans are still calling on Blizzard to add a party finder feature to the shiny new action-RPG.
The new game has been subject to myriad fan requests and balance queries since launching in full earlier this month, though the most notable and consistent is an easier way to play multiplayer content with friends or strangers.
At the time of writing, you can group up with players to tackle content together, though you'll need to rope in IRL friends or tootle over to a nearby town and see if you can make some new pals – and even that proves difficult as Diablo 4's social hubs don't greatly populate until the campaign's completion. There's always the chance of meeting someone out on the road, though it's not common as Blizzard opts to limit random encounters to protect Diablo's lonely vibe.
All that has led to frequent posts on various forums calling for the feature to be implemented, ranging from standard requests to various wordings of the question 'Why isn't this A Thing' already?
To be fair, Blizzard has previously said it's open to the idea. Speaking to GamesRadar+ prior to the game's release, game director Joe Shely said, "It's certainly something that we'll consider", though it wasn't imminent then as "the game experiences that exist at launch are well served by our current feature set."
It's not all doom and gloom, though, as Shely also said the team "may add some additional matchmaking" in a future update, which is a benefit of viewing something as a service title. How long that'll be exactly is anyone's guess, mind you, as the team held a feedback session and the topic wasn't covered. But hey, Diablo 4 is moving gems to the materials tab – one victory at a time.
You'll need to create a new Diablo 4 character with every Battle Pass to level it up, to the surprise of newcomers.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Iain joins the GamesRadar team as Deputy News Editor following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When not helping Ali run the news team, he can be found digging into communities for stories – the sillier the better. When he isn’t pillaging the depths of Final Fantasy 14 for a swanky new hat, you’ll find him amassing an army of Pokemon plushies.
"It makes me sick": Skyrim modder with 475,000 downloads, fed up with "daily harassment," abandons modding after "thousands of hours" of work on what she calls "the most advanced follower to ever exist"
BioWare art director is sharing more Dragon Age: The Veilguard concept art, including the very first piece he made for BioWare's latest RPG