Divinity II: Ego Draconis review

Shoddy porting hurts the ego

GamesRadar+ Verdict

Pros

  • +

    Engaging story

  • +

    A number of clever ideas

  • +

    Can morph into a dragon

Cons

  • -

    Engine can't handle the game

  • -

    Have to grind boring side quests

  • -

    Costs more than superior PC version

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

No matter how many times we’ve been let down in the past by technically crippled RPGs like Risen or Two Worlds, there’s always a sliver of hope that lessons will have been learnt in time for the next one. Lessons like ‘Don’t release it with more bugs than Amy Winehouse’s hairbrush’ or ‘Make sure your engine can handle what you’re asking it to do’. Sadly, it’s the last one that mars Divinity II.

While we didn’t encounter any serious glitches, the engine’s clearly struggling with both the scale of the world and your interaction with it. The framerate’s a constant problem, as is the jerky camera, and the bizarre stuttering animation of many of the NPCs and enemies. Although installing the disc to the hard drive seemed to ease some of these problems, it’s never an entirely smooth ride.

Persevere, however, and Divinity II has a lot going for it. Despite the ‘II’ in the title it’s actually the third in the series, and the first to appear in 3D and on a console; this one sees you playing as a Dragon Slayer turned Dragon Knight, who’s on a mission to kill a bald dude named Damian.

The story is well executed, the characters are pretty interesting, and the voice acting ranges from acceptable to quite good, encompassing all of the hilarious regional accents we’ve come to expect from the genre. Combat initially feels clunky, but it soon opens up once you acquire some gratifying spells and abilities. It’s hard, too – unless you take the time to grind or complete side-quests, you won’t have much luck with the main quests.

Divinity II has an abundance of clever ideas – you can morph into a dragon, while your appearance (and gender) can be changed on a whim – and if you can deal with the sloppy nature of the engine it eventually turns into a bountiful and rewarding action RPG. Once again, however, we’re being asked to pay around 10 bucks more for a lesser version of a distinctly PC-focused game, and you’ve got to admit that rankles just a little bit?

Jan 5, 2010

More info

GenreRole Playing
DescriptionThis hardcore RPG series is big in most of Europe, but this sequel is too grind-heavy and unremarkable to make a splash this time.
Platform"PC","Xbox 360"
US censor rating"Mature","Mature"
UK censor rating"12+","12+"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Tom Sykes
When he's not dying repeatedly in roguelikes, Tom spends most of his working days writing freelance articles, watching ITV game shows, or acting as a butler for his cat. He's been writing about games since 2008, and he's still waiting on that Vagrant Story 2 reveal.
Latest in RPG
The Witcher 4 cinematic screenshot showing a closeup of Ciri, protagonist of the new adventure
"We slept under our desks and lived in chaos": Before the Witcher 3 became an RPG phenomenon, CDPR's CEOs had a tough time making the original game
Cyberpunk: Edgerunners
Witcher 3 and Cyberpunk 2077 studio CD Projekt Red won't make survival games just because they're popular, but Netflix's Edgerunners anime is fueling dreams bigger than RPGs
Fallout 76 screenshot showing an irradiated mutant man-like creature screeching, its sharp canine teeth showing
After 14 years at Bethesda, Skyrim and Fallout veteran made his final settlement in just 2 days – but only because he'd made some rough ones before that
Asssassin's Creed Shadows kusarigama
My favorite weapon in Assassin's Creed Shadows is also the most misunderstood
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
A Dragon Age character stares out against a blue background.
BioWare makes a return to Dragon Age: The Veilguard with a surprise PC update, months after layoffs and a seemingly final patch
Latest in Reviews
Zombicide box featuring stylized art of survivors fighting zombies
Zombicide 2nd Edition review: "Like a zombie flick brought to tabletop"
Razer Handheld Dock with Steam Deck sitting on cradle, pink and yellow RGB lighting on, and Alienware monitor in background with Tomb Raider Trilogy gameplay on screen.
Razer Handheld Dock review: “Your Steam Deck will ride shiny and Chroma"
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Atomfall review: "This isn't British Fallout – it's something much better than that"
Razer BlackWidow V4 Pro 75% gaming keyboard with purple RGB lighting on a desk setup
Razer BlackWidow V4 Pro 75% review: "a niche luxury"