$1.85 million settlement over Cyberpunk 2077's disastrous launch finally approved by judge

Cyberpunk 2077 Edgerunner screenshot
(Image credit: CDPR)

A California judge has approved a $1.85 million settlement between CD Projekt and its investors over Cyberpunk 2077's controversial launch.

If that sounds familiar, well, yes - way back in December 2021, this very $1.85 million settlement was made public. The issue, as Law360 reports (via PCGamesN) is that US District Judge Fernando M. Olguin denied approval of the settlement in April, saying that the draft "includes a lot of information that is not in your motion and is not supported by a declaration or other documents." A revised settlement was provided within weeks.

CD Projekt and Rosen Law Firm, the group representing the investors, will have to request approval again by April 28, ahead of a fairness hearing on June 1.

This lawsuit dates all the way back to December 2020, shortly after the game's launch. Investors filed suit against CD Projekt over Cyberpunk 2077's state at launch, describing the game as "virtually unplayable on the current-generation Xbox or Playstation systems due to an enormous number of bugs," and alleging that CD Projekt's statements about the game were misleading about its final quality.

All this is to say that the gears of legal administration turn very, very slowly, a fact we're definitely going to continue being reminded of amid the continued investigations into Microsoft's acquisition of Activision Blizzard.

This settlement could, of course, get derailed again pending its final approval, but for now its resolution seems to be coming alongside a broader turnaround in public sentiment regarding Cyberpunk 2077. It's gotten a pile of meaningful updates in the past two years, and a surge of new interest thanks to the excellent Edgerunners anime in 2022. With Cyberpunk 2077: Phantom Liberty, maybe the inevitable GOTY Edition won't feel so forced in the end.

Check out our guide to all the upcoming CD Projekt Red games.

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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