GamesRadar+ Verdict
Pros
- +
Monkeys
- +
bongos and jetpacks
- +
Irrelevant franchises make us laugh
- +
Waiting for Mario Kart Wii
Cons
- -
Replacing drums with remote
- -
Tracks are ugly and suck
- -
Flashbacks to Diddy Kong Racing
Why you can trust GamesRadar+
Oct 8, 2007
Donkey Konga - drums and monkeys, together at last; their powers combined in a game that was perfect in design and execution, packed with a satisfying pair of drums to bash your tunes out on. When Nintendo monkeyed (ha!) with the formula for DK Jungle Beat, even the most optimistic gamers choked at the idea of playing a platform game with a pair of bongos, but Nintendo proved the doubters wrong and we’ve never been so happy to have been mistaken. Jungle Beat remains one of the GameCube’s highlights, so we bit our tongues when they announced DK Barrel Blast. Drums, monkeys and bongo-powered jetpacks? How could it possibly go wrong?
We have a list.
More info
Genre | Racing |
Description | Between shoddy controls and a total lack of bongos, all this game gives you is a sore wrist and desperate longing for Mario Kart Wii. |
Platform | "Wii","GameCube" |
US censor rating | "Everyone","Everyone" |
UK censor rating | "","" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |













The other devs behind the best retro beat-em-up in recent memory are making a co-op roguelike brawler that "channels the spirit" of Capcom's classic D&D games

Monster Hunter Wilds art director and 20-year series vet says the new game intentionally leans into a question fans have debated forever: "What is a hunter?"

"I am freaked out by how much might actually have been accurate": Battlefield Bad Company 3 writer unearths forgotten script