Donkey Kong got his original Game Boy spin-off because it was too hard to port Donkey Kong Country

Donkey Kong Land
(Image credit: Rare/Nintendo)

Donkey Kong Land owes its existence to Battletoads and the challenges of trying to port Donkey Kong Country to Game Boy.

Rare cofounder Tim Stamper approached programmer Paul Machacek about creating a Game Boy port of Battletoads in 1991. As Machacek explains in issue 235 of Retro Gamer, "he actually asked me to port the in-production NES game. I suggested that, as I’d have to write everything from scratch anyway, if we did some extra design work, we could have a new sibling title for limited extra effort."

That experiment paid off, leading to solid sales for Battletoads on Game Boy. But if converting an NES game to the portable basically required starting over to make a whole new game, that would be doubly true for Donkey Kong Country, a technologically advanced game released years later on the superior SNES hardware.

As Machecek explains, "in 1994 when Tim asked if I’d do a DKC port, I argued the same case and he agreed, although the ‘bit of extra design work’ would clearly be more substantial here."

So Donkey Kong Land became its own, new title, built out of the artwork rendered for the original SNES game. Of course, the new game still suffered some cutbacks - only one character on screen at a time, limited bonus areas, and fewer ridable animals - but it expanded on the previous game's level design and introduced some stages, like Gangplank Galleon, that would be further explored in the proper numbered sequels.

Nintendo's portable would eventually get its own complete port of DKC when the game hit Game Boy Color in 2000, but technical limitations meant that we got a much more interesting follow-up years earlier.

There's much more on the creation of Donkey Kong Land and the world of classic gaming in issue 235 of Retro Gamer - pick up the latest issue of Retro Gamer here.

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

Read more
Donkey Kong Country
Donkey Kong designer reveals his biggest problem with his Rare redesign, and explains how his childhood breakfast cereal ban shaped Diddy Kong, too
Donkey Kong 94
Forget Pokemon Red and Blue, Nintendo's finally brought the secret best Game Boy game to Switch: an expanded version of Donkey Kong with 2425% more levels
Donkey Kong
After 44 years, Donkey Kong player discovers that the legendary kill screen isn't really the end
Mortal Kombat 2 3DO
After 32 years, Mortal Kombat 2 has finally been ported to the one hyper-expensive '90s console that could actually do it justice
Donkey Kong
Nintendo says it believes in "giving proper credit" as it gets called out for failing to give proper credit to the original devs behind Donkey Kong Country Returns
King Kong
Ubisoft's surprisingly ambitious King Kong game faced a sudden change because Peter Jackson's son didn't like the ape's face: "I had to rework Kong’s head, alone in the studio"
Latest in Donkey Kong
Donkey Kong 94
Forget Pokemon Red and Blue, Nintendo's finally brought the secret best Game Boy game to Switch: an expanded version of Donkey Kong with 2425% more levels
Donkey Kong
After 44 years, Donkey Kong player discovers that the legendary kill screen isn't really the end
Donkey Kong Country
Donkey Kong designer reveals his biggest problem with his Rare redesign, and explains how his childhood breakfast cereal ban shaped Diddy Kong, too
Donkey Kong Country 2
After 29 years, Donkey Kong Country 2 players have just discovered a brand-new cheat code in the SNES classic
Donkey Kong Super Smash Bros Ultimate
New Donkey Kong trademark suggests the series could be making a comeback
Donkey Kong Land
Donkey Kong got his original Game Boy spin-off because it was too hard to port Donkey Kong Country
Latest in News
A screenshot from MindsEye showing a character leaning out of a car, shooting another car with a gun.
GTA veteran says the games industry needs to "get smarter" about what people actually want: "There are so many games, and I think we're starting to feel the effects"
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says