Double Fine’s next project will be "new, original stuff" and not Psychonauts 3

Psychonauts 2
(Image credit: Double Fine)

Double Fine’s next project will not be Psychonauts 3 and instead be something new, says studio boss Tim Schafer. 

In an interview with IGN, Schafer explained how Psychonauts 2 was "the first real big follow-up to a big story" that the studio has done. Due to this, the Double Fine boss adds: "I think it leads me to want to do new, original stuff for the next phase. Coming up with new ideas is really where my head is at right now."

Unfortunately for fans of the psychedelic action-adventure game, it looks like Raz and his pals will be staying at the Motherlobe for at least a little while longer. That isn’t to say we won’t ever get to revisit the psychic agents ever again, as Tim Schafer said so himself, "never say never" to Psychonauts 3. 

What we do know, however, is that Double Fine is working on multiple projects now that Psychonauts 2 is finished. According to an update on Psychonauts 2’s Fig crowdfunding campaign back in December 2021, following the release of Psychonauts 2, "the studio is already splitting up into various teams and starting different projects that we think you’ll enjoy." There’s no word yet on what these new projects are, all we do know is that it’s extremely unlikely that they will be Psychonauts 3. 

The only other recent Psychonauts 2 related news that fans have had since the sequel’s release last August was the Psychonauts 2 update patch which makes it easier for players to 100% the game. The Double Fine title also became one of the growing numbers of Steam Deck Verified games alongside Hollow Knight, Sekiro, and more.

In other Psychonauts news, it was also revealed recently that the first Psychonauts originally started life as a peyote trip scene in Full Throttle. As fans of Full Throttle will already know, this idea didn’t actually make its way into the final game, as Schafer explains: "[It] didn’t really seem to fit within Full Throttle."

Did you enjoy Double Fine’s sequel? Find out how Psychonauts 2 and its mental metaphors gave me a new way to combat negative feelings. 

Hope Bellingham
News Writer

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training.  My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.  

Read more
The two characters in Split Fiction in futuristic bodysuits staring at a huge crack in the simulation they're in
Split Fiction and It Takes Two director is already "fully focused" on Hazelight's next game, which the studio started work on around a month ago: "It's quite early"
The Last of Us 2
The Last of Us director Neil Druckmann doesn't have the "confidence" to plan for sequels: "I'm not saving some idea for the future"
Baldur's Gate 3 screenshot showing Astarion, a pale male elf with short curly white hair and red eyes, looking over his shoulder with a smirk on his face
As the "incredible journey" to Baldur's Gate 3 wraps up, Larian Studios has its "full attention" on its next RPG: "The story ain't over yet"
Official art for Hopetown, featuring a group of miners looking towards the camera.
The battle to steal the Disco Elysium successor's spotlight continues as former and current ZA/UM devs reveal teasers for their new RPGs simultaneously
Animal Well screenshot, captured on PC
After his excellent debut Metroidvania took 7 years, Animal Well's solo dev says his next game shouldn't "take nearly as long"
Baldur's Gate 3 companion Shadowheart, a young woman with braided black hair and plated armor, smirking while glancing to the side
Baldur's Gate 3's Swen Vincke, feeling all "nostalgic," teases the "the story ain't over" for Larian Studios' "incredible journey"
Latest in Adventure
Pokemon Legends: Z-A screenshot
Pokemon Legends: Z-A will allegedly introduce 27 new Mega Evolutions, leakers claim, and we can only hope Flygon gets its chance this time
Minecraft Vibrant Visuals
16 years after Minecraft first released it's getting a modern visual upgrade with a retro lighting trick that Mojang hasn't seen "in any other game"
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Putting cigarettes in fish mouths in Thank Goodness You're Here
Thank Goodness You're Here's developer says it was trying to design a game normally before realizing "we're s**t at video game design"
Shiny cards in Pokemon TCG Pocket
How to get Shiny Pokemon in Pokemon TCG Pocket
Pokemon Legends: Z-A screenshot
Pokemon Legends: Z-A's director appears to be a Xenoblade Chronicles fan, and I'm now feeling very validated about a tiny detail I spotted in the upcoming RPG's gameplay trailer
Latest in News
Daredevil: Born Again episode 6
Daredevil's Charlie Cox isn't in the Avengers: Doomsday cast list – but Marvel fans have an idea about how he might still show up
Simu Liu in Shang-Chi and the Legend of the Ten Rings
Simu Liu had the best reaction to Shang-Chi’s announcement for Avengers: Doomsday, but fans think it's "criminal" there hasn’t been a direct sequel
Mario faces the camera with a thumbs up pose in Super Smash Bros. Ulimate.
Nintendo Direct March 2025 live – all the Switch news, trailers, and reveals as they happen
Batman: Arkham Knight
Rocksteady's rumored single-player Batman game is in development for PC, PS5, Xbox, and "the next generation of consoles"
The Last of Us Part 1
The Last of Us director Neil Druckmann wanted to make sure the first game "was complete" because "I wasn't sure they would ever let me direct a game again"
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode