Dragon Ball Z: Budokai Tenkaichi 2 review

Plenty of high-flying, frenzied, fully 3D fighting for fans of giant fireballs

GamesRadar+ Verdict

Pros

  • +

    130 great looking

  • +

    playable characters

  • +

    Immediately available transitions

  • +

    Z Item upgrades for your fighters

Cons

  • -

    One pattern can beat all opponents

  • -

    Single-citizen 'towns' in story mode

  • -

    Unstoppable menu chatter

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Although there have been umpteen "fans-only " (read: deplorable) games based on the Dragon Ball animated series, last year's Dragon Ball Z: Budokai Tenkaichi was a step in the right direction, delivering a fast, accessible fighting experience that you didn't have to be a fan to enjoy. Dragon Ball Z: Budokai Tenkaichi 2 is the same game at heart, butit packs ina raft of new additions, refinements and improvements.

For this round, you can fight as nearly 130 spiky-haired characters from previous games and TV shows, starting with Dragon Ball and spanning through Dragon Ball Z to Dragon Ball GT (that’s about 20 years of DB history). It’s a DBZ fan’s dream - although, with a roster that huge, it's hardly shocking that thereusually isn'tmuch difference between the various characters; Vegeta plays a lot like Goku, Goku plays like Frieza and so on. For the most part, only their moves and fighting animations seem to be different.

To compensate, a bit of role-playing has been mixed in, with upgradeable "Z Items" that help enhance specific moves and character traits between battles. It adds a bit of depth, and you can even create your own Z Items, although thatproved to be a counter-intuitive chore.

Like the previous games, Budokai Tenkaichi 2 seems to have little interest in a learning curve or gradually increasing difficulty. The first hour or so of the Dragon Adventure story mode is frustrating enough to turn off most casual gamers, with uneven opponents who range from laughably easy to nearly impossible to defeat. In that short time, however, we discovered a pattern of attacks that beat nearly every opponent, making the game a little more fun - at least until we started feeling cheap from hammering down so many foes the same way.

More info

GenreFighting
DescriptionWith nearly 130 fighters, 24 full storylines and countless lightning-fast martial-arts battles, this is the definitive DBZ experience.
Platform"PS2","Wii"
US censor rating"Teen","Teen"
UK censor rating"",""
Alternative names"DBZ Budokai Tenkaichi 2","DBZ Budokai Tenkaichi II","DBZ Budokai Tenkaichi II","DBZ Budokai Tenkaichi II"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Latest in Fighting
Super Smash Bros. Ultimate
Super Smash Bros. creator says instead of making more "Americanized works," Japanese devs should "seek the uniqueness and fun of Japanese games"
Minecraft characters Alex and Steve riding in mine carts in Super Smash Bros. Ultimate, being chased by Bowser Jr..
Super Smash Bros. Ultimate villain Minecraft Steve is the star of the "best Smash clip of all time," as genius player makes a literal Trojan Horse to destroy an unsuspecting opponent
Super Smash Bros. for Nintendo 3DS key art.
Masahiro Sakurai says Super Smash Bros "might have died out" if not for late Nintendo president Satoru Iwata: "There's no doubt that he influenced me in many ways"
Mortal Kombat 2 3DO
After 32 years, Mortal Kombat 2 has finally been ported to the one hyper-expensive '90s console that could actually do it justice
jinx in 2xko weilding a big hammer with a smirk on her face
The League of Legends fighting game spin-off won't be getting its big playtest, but that's so that more of you can play it later this year
Retro Gamer
Retro Gamer celebrates Capcom’s greatest fighting games
Latest in Reviews
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Atomfall review: "This isn't British Fallout – it's something much better than that"
Razer BlackWidow V4 Pro 75% gaming keyboard with purple RGB lighting on a desk setup
Razer BlackWidow V4 Pro 75% review: "a niche luxury"
A woman chasing a shining butterfly with a leaping cat on her shoulder in InZOI
inZOI review: "Currently feels like a soulless imitation of the worst parts of The Sims"
White Razer Basilisk V3 Pro 35K gaming mouse standing up against a green-lit setup
Razer Basilisk V3 Pro 35K review: "hampered by its predecessor"