Dragon's Dogma 2 devs have done "whatever we can" to make Pawns stop repeating themselves over and over

Dragon's Dogma 2
(Image credit: Capcom)

It sounds like Dragon's Dogma 2's Pawns won't repeat themselves nearly as much as they did in the first game.

If you haven't played the original Dragon's Dogma, you should. It's an excellent RPG many liken to an underrated Skyrim, but I'd argue that aside from a surface level similarity in general tone and aesthetics, they're pretty different games. One key distinction in Dragon's Dogma is the Pawn system, which lets you recruit Arisen-like NPCs to fight and evolve alongside you.

This is largely a benefit to the game's combat and really serves to add some complexity, but there's one thing about Pawns that hasn't agreed with players for years: they tend to say the same thing over and over again. Although you can mute their repetitive chatter in settings, you also don't want to miss the occasionally useful thing they say, trapping you between a rock and a hard place, so to say.

In a new interview with IGN, game director Hideaki Itsuno addressed that problem right from the get-go.

"This time around, we surveyed lots of players before creating the Pawns. We had a lot of feedback saying that Pawns in the first game repeated the same dialog too much," Itsuno said with a slight chuckle. "So we focused first on that. We've done whatever we can to keep Pawns from repeating the same lines multiple times."

I love the way this is phrased, as if Pawns have minds of their own and Capcom has very little say in their behavior. I'm just imagining them defying their programming, repeating themselves even more in the sequel, and Itsuno throwing up his hands and saying sorrowfully, "We did all we could. I'm sorry."

But that probably won't happen. It's probably safe to expect those silly Pawns to have more varied dialog options in the sequel, which is less funny, but will undoubtedly make for a less frustrating experience.

Dragon's Dogma 2 is set to release on PS5, Xbox Series X/S, and PC on March 22.

Dragon's Dogma 2 is a "seamless fantasy world" that speaks to our own Jasmine's Witcher 3-loving heart. And until it launches, here are the best RPGs you can play today.

Jordan Gerblick

After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.

Read more
Three knights riding on a scenic dirt path in the hills of Bohemia in Kingdom Come: Deliverance 2
"Instant gratification in gaming has become a problem" – Kingdom Come: Deliverance 2 dev says the RPG is meant to feel like a spiritual successor to Oblivion and Morrowind
Riding on a horse with a group of companions in Kingdom Come: Deliverance 2
Kingdom Come: Deliverance 2's developer knew it couldn't "repeat the Eurojank" of the first game – and as sales soar, Warhorse is having a Witcher 3 moment
Kingdom Come: Deliverance 2 dialogue between Henry and Hands on a horse
I didn't realize how tired I was of everybody in AAA games talking like MCU characters until Kingdom Come: Deliverance 2 offered a welcome alternative
Dragon Quest 3 HD 2D remake trilogy art
Dragon Quest 3 lead Yuji Horii once said that the original JRPG "had to be four times as interesting as DQ1," otherwise "people wouldn't say it was fun"
Big in 2025 montage for Kingdom Come: Deliverance 2 showing first-person sword combat, romance, a siege, and the cast of characters
Kingdom Come: Deliverance 2 is a bigger, better historical medieval RPG that could do for the Czech Republic what The Witcher has done for Poland
A farmer standing in front of a distant town in Kingdom Come: Deliverance 2
Kingdom Come: Deliverance 2 dev says the RPG is a "welcoming" hardcore game, and he "can never understand" how people play Elden Ring: "I'm just not good at the combat"
Latest in RPG
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
The Witcher 3 devs created a Jekyll & Hyde-style character for their new vampire RPG "because nobody yet has done that"
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
The Witcher 4 devs explain how Ciri's fighting style will differ from Geralt's: "He's nimble, but he feels like a block...she's liquid"
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Mass Effect 3
BioWare lead proves he's onto us while celebrating Mass Effect 3's birthday, clarifying that's all he's doing so that "nobody can say I purposefully teased them"
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip