Dragon's Dogma 2 Tensions on the Highroad walkthrough
Raghnall and Simon are fighting over the noble Augustin in DD2 - and you need to "take a side".
The Dragon's Dogma 2 Tensions on the Highroad quest forces you to choose between Raghnall and Simon - a mercenary and a caravan bodyguard respectively. It's a tricky Dragon's Dogma 2 choice, made in the heat of combat and with clearly a lot more context to what you're looking at, it's hard to say what the right call is - unless, of course, you have a walkthrough to work from, and what's where we come in! I'll explain what side to take in the Tensions on the Highroad choice in DD2 below, and whether Raghnall is telling the truth.
The DD2 take a side choice in Tensions on the Highroad explained
The Tensions on the Highroad choice to take a side between Raghnall and Simon in Dragon's Dogma 2 is one that doesn't matter too much, but you should probably choose Raghnall. Ultimately though the quest plays out the same way with the same rewards, but there's minor benefits to choosing Raghnall later on.
The choice itself is made by simply attacking whatever side you want to go against when the battle starts (something that automatically locks in your enemies and allies from that point on).
- If you choose Simon, Raghnall ends up running and you chase him into a collapsing mine filled with monsters, separated from your Pawns and forced to fight with Raghnall to survive.
- If you choose Raghnall, basically the same thing happens, only this time you're not chasing him, but willingly following him into that cave system so you can talk about the situation privately.
Yes, the quest plays out the same either way, even giving you the exact same rewards at the end. What seems to change is your Affinity with Raghnall, though he will disappear after the quest and won't reappear until the Dragon's Dogma 2 Guardian Gigantus story quest. If you side with him, you'll have a Higher Affinity if you're inclined to build a relationship with him, though you'll have to encounter him again in a later quest called Clash and Conclusion and have things play out in a way where he lives.
Either way, it also goes without saying that siding with Raghnall at least puts you on the right side of history, as he explains that Simon is planning to frame you for the impending murder of Augustin. You've been hired not as a real bodyguard, but as a patsy - though obviously you weren't going to be told that.
© GamesRadar+. Not to be reproduced without permission
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
"It makes me sick": Skyrim modder with 475,000 downloads, fed up with "daily harassment," abandons modding after "thousands of hours" of work on what she calls "the most advanced follower to ever exist"
BioWare art director is sharing more Dragon Age: The Veilguard concept art, including the very first piece he made for BioWare's latest RPG