Drawn to Life
Any budding artists out there want to sketch themselves into a game?
Once your main character is completed, you have to draw his/her/its weapon - want the sword to actually look like a big tulip and the gun to look like a snowball-spewing cat? No problem - as long as you can draw tulips and kittens. And as you venture through 15-20 levels set across four major environments: aquatic/tropical, aerial, snow, and castle, each with new weaponry, gear and vehicles for you to use, you'll encounter many more things that need to be designed. For example, you might need to draw a moving platform, or scribble out your vision of what a clam should look like.
We didn't get enough time yet with Drawn To Life to really get a clear idea of the gameplay itself - we spent too much of our hands-on time trying to sketch out a turkey leg-carrying R2-D2 with breasts - so it could skew really young and simplistic. But we're sharpening our styli for the next go round. We're pretty sure we've sussed out how to draw the shading of that sexy droid's undercarriage now.
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