Dungeons & Dragons Tactics - hands-on
We delve deep into the strategy of hacking monsters to pieces
Actual combat can be about as simple or as complex as you want it to be. We're fans of the classic "fighters slash toe-to-toe with enemies while spellcasters hang a couple spaces back and lob magical death" school of thought, and the fierce-looking animations and simple interface complement that approach nicely. You'll probably get a lot further, though, if you know how to exploit things like sneaking and flanking bonuses. You'll probably also want to learn the difference between a guisarme and a ranseur, because those are among the staggering selection of weapons you'll be able to choose from right off the bat. Really, the only things needed to make the classic D&D experience complete are some iron rations and a songbird.
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