How to play Dying Light 2 in coop mode and online progression explained
How online multiplayer coop works in Dying Light 2 and how to unlock it
The Dying Light 2 coop mode is a big draw of the game as it allows you to play online to help fellow players with tricky missions and parkour in groups across the rooftops, bouncing on zombie heads and building electric whisks together. But how do you unlock coop gameplay in Dying Light 2, how many players can play together at once, and how does quest progress carry over for players working together in coop? Everything you need to know about Dying Light 2 coop is below.
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When can you play coop in Dying Light 2
Dying Light 2 coop mode isn't unlocked from the start, but comes in later once the prologue is completed and the player completes a quest called "Markers of Plague", roughly an hour or two in depending on your rate of progress. The pause menu will display a large "Online Menu" option, and this is what you click on to start setting up online coop play. But does Dying Light 2 have crossplay? Unfortuntely not, so you'll need to make sure you and your friends own Dying Light 2 on exactly the same platform if you do want to party up to kill some zombies.
How to play Dying Light 2 coop mode with friends
Once you've completed the Markers of Plague mission and the Dying Light 2 coop option is available, select it to open up all manner of online settings for you to play with. You can invite up to three friends from your friends list, or change the restrictions of your game server to any of the following four options:
- Single Player: Just you, and nobody can join (the default)
- Public: Anyone can join
- Friends Only: Anyone on you friends list can join
- Invite Only: You have to send an invitation to any player before they can join
There's also a Quick Join option, which will deposit you in any random Public game to run around with a stranger, and if you select the Call For Help option at any point (which often appears after you die), it basically sends a prompt to any friends playing Dying Light 2 to join your game and help you out with whatever challenge is beating you.
There's some other things to note - players who die in coop can be revived by allies up to three times, assuming they get to them within 20 seconds, and after that they start respawning at nearby safe zones. There's also a slight tweak on the dialogue system - only the host player can pick what's said in branching dialogue or choices, but the other players can show their support for one option or another.
If you're having some issues with coop play, such as bugs or connection issues, you'll need a Dying Light 2 multiplayer fix. It could be that the issue is on your end or a friend's — in which case, you'll need to try and improve your internet connection to make coop play more stable — or it might be on Techland's end, so you should keep an eye on their social media for upcoming fixes.
Coop progression in Dying Light 2 explained
With this established, what exactly carries over in coop, and what progress carries over into your own single player games? Well, it's a little complicated, but we'll lay it out clearly and simply below.
Certain rewards earned in coop are always kept when you return to single player, no matter what. Experience, items, money, weapons - anything effectively tied to your inventory or Aiden's abilities you get to keep, which is excellent.
However, this does not apply to quest progress, except for the host player. So if the host asks for help completing the Dying Light 2 Water Tower choice quest and three people join up to help them secure it, once they go back to their own games, only the host will still have that victory under their belt, as quest progression appears to be tied more to the world than to individual players. It means that once you go back to your own game, you'll still have to do that Water Tower quest if you haven't already. But hey, maybe you can get that friend to help you this time around? And at least it won't lock you into any of the Dying Light 2 endings without your consent.
Dying Light 2 The Only Way Out choices | Tell the truth in Dying Light 2 Cheers or make a deal | Help Hakon or leave him to die in Dying Light 2 Revolution? | Go to Aitor or Sophie in the Dying Light 2 Raid quest? | Keep a promise to Alberto or go to the center in Dying Light 2 Revolution | Dying Light 2 Meet the People of the Bazaar | Split the goods or fight in Dying Light 2 The Ball is in Your Court | Help Anderson or not in Dying Light 2 | Dying Light 2 radio tower | Dying Light 2 Juan choices | Dying Light 2 Aitor quest | Dying Light 2 True Friends
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
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