Dynasty Warriors 6

Nov 20, 2007

The defining moment of any Dynasty Warriors comes the moment the numbers begin flashing on the screen: DING! “300 enemies defeated!” DING! “500 enemies defeated!” and so on until all the little red dots are wiped out, and invariably you and a couple of generals remain. Not the deepest of games, but fun nonetheless.

Times are changing with Dynasty Warriors 6; it seems Koei isn’t content just to keep on churning out gaming’s equivalent of a gopher hunt with hordes of enemies merely lining up to be knocked down. There are new ideas afoot that could revolutionize the series, and dare we say, add some much needed depth to the Dynasty Warriors mix.

Ian Dean

Imagine FX and Creative Bloq editor Ian Dean is an expert on all things digital arts. Formerly the editor of Official PlayStation Magazine, PLAY Magazine, 3D World, XMB, X360, and PlayStation World, he’s no stranger to gaming, either. He’ll happily debate you for hours over the virtues of Days Gone, then settle the argument on the pitch over a game of PES (pausing frequently while he cooks a roast dinner in the background). Just don’t call it eFootball, or it might bring tears to his eyes for the ISS glory days on PS1. 

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