E3 06: Enemy Territory: Quake Wars hands-on
PC: We hit the frontline of Activision's team-based multiplayer mash
As an engineer - one of the five GDF classes - we snuck forwards under covering fire to help build the bridge. Each class has a special function - the engineer, for instance, can repair vehicles, set up gun turrets and complete objectives like bridge building. The strength of Quake Wars is that each objective needs a specific class to complete it, stressing team-play - with soldiers giving covering fire to engineers while special ops take out long range targets - as the only successful way to win.
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Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.

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