Eco Creatures: Save the Forest - First Look
Defend nature using an army of magical beavers and squirrels in this hypercute Pokemon-meets-Pikmin RTS
October 05, 2007
Large, muscular menmake great armies. So do all varieties of medieval humanoid, especially if they'revision-cloudinglyugly (orcs, ogres) or eyeball-shatteringly beautiful (elves). Zombies and insectoid aliens are right up there. Evenhuge platoons of robots with large guns will get the job done, provided they weren't designed by George Lucas with the purpose of making floppy-earedaliens with muppetvoiceslook likehighly trainedinfantry. Oh, and so do magical squirrels and beavers.
What? Beavers? Squirrels? Yep. At least, in the world according to Eco Creatures: Save the Forest.It casts you as Dorian, a sort of shambling, furry, pineapple-yellow thingcharged with protecting a forest from the polluting, clear-cutting forces of industry. Which, in true gaming fashion, you do by commanding a horde ofPokemon-colored squirrels, beavers, and flying squirrels to destroy things like robots and living tar pits with giant fists.
Man, this game looks fun.
There are 3 basic classes of critter for you to command: Ecoby (beavers), Ecolis (squirrels), and Ecomon (flying squirrels). Every class has unique skills: Ecoby can build dams, Ecolis can swim and plant trees that generate mana for your attack spells (lightning bolts, rain storms, etc) and Ecomon can fly and carry items.
And because each type levels up and evolves, Pokemon-styleinto different variations of itself, you'll end up choosing from a pool of not three, but 16 different types of fuzzy warrior, each with slightly different powers and personalities.
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Gameplay itselfis split. There are roughly 40battle missions in which you'll lead as many asthree armies of 30 critters each into real-time battles, sending them to grab mana, rearrange the battlefield, or just stomp on the faces of your foes. Between battles, you'll spend time nurturing your creatures - for instance, a certain critter requested some quality time with us, so we went for a walk. On the way, weencountered a strange creature, and when asked what to do about it, chose to dance in order to reassure it. It decided to bust a groove right along with us and joined our army.
Clearly, this is a one-of-a-kind game. We'll get the chance to see for ourselves in March 2008.
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