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How a parchment of ideas evolved into the RPG work of art that is Pentiment
By Chris Schilling published
Interview Holiday Long Read | Edge magazine explores the making of Obsidian's uniquely eye-catching hit
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Kung fu by way of Elden Ring: Edge 392 dives into Everstone’s lavish sandbox adventure, Where Winds Meet
By Edge Staff published
News “We are firm believers that an open-world game offers players unparalleled freedom”
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With Kojima Productions on board, 2010's Castlevania Lords of Shadow remains one of the action adventure dynasty's most intriguing installments
By Jon Bailes published
Feature Opinion | 13 years on, it's safe to say Kojima Productions and MercurySteam vamped things up a few notches
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Exploring the unlikely development of Halo – from RTS to third-person, Mac to console, concept to an Edge magazine perfect 10
By Alex Spencer published
Feature Interview | Marcus Lehto talks Edge magazine through the history of one of the biggest, most recognized names in video games
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Paper Mario The Thousand Year Door was a hilariously dark joke we didn't expect Nintendo to ever tell again
By Abbie Stone published
Opinion Opinion | And then it went and told it all over again anyway - this time with a distinctly different tone
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How Final Fantasy 15's spoiled royal camping trip was saved by the friends we made on the way
By Jon Bailes published
Opinion Opinion | "What these episodes and other additions in 2018's Royal Edition can't do, however, is complete the game"
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Yakuza 6: The Song Of Life is a bittersweet swansong for RGG's stoic Dragon that heralds a new beginning, for better or worse
By Alan Wen published
Opinion Opinion | "It would be a lie, however, to say that we don't relish the promise of another adventure with one of video games' greatest protagonists"
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Stalker: Shadow of Chernobyl's brutal wasteland has grown more thrilling with age
By Edwin Evans-Thirlwell published
Opinion Opinion | A classic that gets better, and more terrifying, with time
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Project 007 dev wants its James Bond game to be an ongoing world, like its Hitman trilogy
By Alessandro Fillari published
News IO Interactive has big ambitions for the super spy's next jump into a video game.
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Upcoming James Bond game Project 007 is being described as "the ultimate spycraft fantasy"
By Hope Bellingham published
News IO Interactive's James Bond game appears to be "closer to Daniel Craig than Roger Moore"
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Original Halo devs reveal how much had to be sacrificed to create the iconic shooter: "We shipped at least one level we shouldn't have"
By Alessandro Fillari published
news Many sacrifices had to be made in order for Bungie to ship Halo: Combat Evolved
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The Legend of Zelda: Breath of the Wild beats Dark Souls and Super Mario 64 to be named Edge Magazine's Greatest Game
By Ali Jones published
News Edge runs down the greatest games of its 30-year history
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Edge celebrates the 100 Greatest Games of its lifetime in a special 30th anniversary issue
By Edge Staff published
News The bumper edition comes with an exclusive double-sided poster featuring exclusive art by Octavi Navarro and 30 years of Edge covers
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An exploration of the original Assassin's Creed, an overture rooted in method acting
By Jeremy Peel published
On the Radar On the Radar | Remembering the game that started it all
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The Plucky Squire turns Edge 389 into a fantasy storybook with exclusive fold-out cover
By Edge Staff published
News 2D or not 2D: that is the question in All Possible Futures’ Nintendo-inspired adventure
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Alan Wake 2 introduces a new protagonist so you can follow the plot "even if you have not played a single Remedy game"
By Hope Bellingham published
News Alan Wake 2 is very newcomer friendly
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Edge 388 explores Remedy’s 13-year quest to produce a survival horror masterpiece in cover game Alan Wake 2
By Edge Staff published
News
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Alan Wake 2 took influence from Resident Evil to make players feel "more vulnerable"
By Hope Bellingham published
News Alan Wake 2's director shared insights into the sequel in the latest issue of Edge