Elden Ring Edge interview reveals creator Hidetaka Miyazaki doesn't enjoy playing his own games

Elden Ring Edge Magazine
(Image credit: Future)

Hidetaka Miyazaki might be the mastermind behind the Ultimate Game of All Time, but that doesn't mean he enjoys playing his own games.

Speaking in Edge 367, which goes on sale today (December 30), Miyazaki reveals that he is yet to play the Demon's Souls PS5 remake, before he opens up on why he doesn't like spending time in the worlds he creates.

Miyazaki says: "It brings up a lot of old emotions, a lot of old memories, and this gets a little bit overwhelming, and it doesn’t feel like playing anymore. So I have not played the Demon’s remake, but I am very glad to see it get this fresh look, these brand-new current-gen graphics". 

Ensure that you never miss an issue of Edge Magazine by subscribing now to get access to world exclusive interviews delivered directly to your door.

Elden Ring

(Image credit: FromSoftware)

However, this doesn't mean that Miyazaki hasn't paid attention to the work that Bluepoint Games did on the remake, and he goes on to talk about how their approach to revisiting one of his most famous games sparked his curiosity. He says: "One thing that was really fun was seeing [Bluepoint Games] come up with things we didn’t consider and to approach certain elements of the game – its visuals and its mechanics – in a way that we either couldn’t or didn’t back in the day. So to see them researching and applying these new thought processes and new techniques, this was something that was really exciting and interesting for me."

It's just one topic of conversation throughout the wide-ranging, 16 page feature that digs deep into the background of Elden Ring, including the role George R.R. Martin had in creating the game's world history, as well as the introduction of mounted combat. 

To read the entire feature, make sure you head to Magazine Direct to pick up Edge 367 now.

Ben Tyrer
Contributor

Ben Tyrer is a freelance games journalist with over ten years experience of writing about games. After graduating from Bournemouth University with a degree in multimedia journalism he's worked for Official PlayStation Magazine as a staff writer and games editor, as well as GamesRadar+ (hey, that's this website!) as a news editor. He's also contributed to Official Xbox Magazine, Edge, PC Gamer, GamesMaster, PC Games N, and more. His game of the year - no matter the year - is Rocket League.