Elden Ring just hit a GOTY achievement only reached by Skyrim and Breath of the Wild
Four coveted GOTY awards are now in the hands of FromSoftware's latest opus

Elden Ring is now the third game in history to have been named Game of the Year by arguably the four most prominent gaming awards shows: The Game Awards, the DICE Awards, the Golden Joystick Awards, and just this week, the GDC Awards.
Hobby Consolas was the first to report on Elden Ring's historic achievement, which puts it in a very exclusive club alongside The Elder Scrolls 5: Skyrim and The Legend of Zelda: Breath of the Wild.
Despite us recently celebrating Elden Ring's one-year anniversary, FromSoftware is still hard at work updating the game, with yesterday's patch adjusting PvP, Ashes of War, and Colosseum matchmaking. Elden Ring's first proper expansion, titled Shadow of the Erdtree, was also recently announced, although it's still in development and doesn't have a release date quite yet.
- It's about sending a message: Elden Ring fan waits for Nightreign by no-hitting Shadow of the Erdtree's Messmer on NG+7 difficulty with a new weapon every single day
- Elden Ring player becomes the first to beat every New Game+ difficulty back to back without getting hit, in an 8-playthrough run that somehow took under 12 hours
On top of Shadow of the Erdtree, FromSoftware is also working on a new game in the Armored Core series, and a producer's LinkedIn profile suggests the studio still has an unannounced game in the pipeline.
Here's our Elden Ring DLC wishlist detailing everything we want to see from Shadow of the Erdtree.
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After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.



















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