How to play Elden Ring PvP and Invade players
We explain PvP and invasions in Elden Ring
Elden Ring PvP can either be done through the colosseum arena matches, or via Invasions, where you use items to appear in somebody else's game and attack them out of nowhere. They both have their advantages and limitations, and are really all about providing different experiences as a whole. Either way, if you want to get into some player versus player carnage, here's how to play PvP in Elden Ring.
How to play PvP in Elden Ring
There's two ways to play PvP in Elden Ring, either by invading players or by entering the more controlled-and-fair chaos of the Colosseum.
- Invasions. This allows you to enter somebody else's game and try to kill them, the counterpart to the Elden Ring coop and multiplayer systems. You'll be there until you either kill them or are killed yourself, whereupon you get returned to your previous game.
- Colosseum. The Colosseum is the game mode where you can fight other players in arenas, either individually or in teams, by going to any of the Elden Ring Colosseum locations, listed at the page connected. There's no structured rewards for doing so at time of writing, but it's fun and a good way to test your skills accordingly.
The Colosseum is complex enough that we put together a full Elden Ring Colosseum page on how it works and how you can win there, but we'll explain just below how to invade in PvP below and the mechanics involved.
How to invade players in Elden Ring
There's different ways to invade players in Elden Ring, though you'll need an online connection to do them all. How you invade depends on which item you use, all of which we've laid out below:
- Bloody Finger. This is the main way to invade to invade other players, use this to appear in somebody else's game. Even if other players are there, your only goal is to kill the "Host of Fingers" (aka, the player who's game you're in).
- Duelist's Furled Finger. Use this item to leave a red summoning sign on the floor. Any player who's used a Furlcalling Finger Remedy will be able to see it, and they can use it to summon you for combat - a duel!
- Small Red Effigy. Use this to send a competitive summon sign to any nearby summoning pools.
- Taunter's Tongue. Increases the rate at which you can be invaded, makes it more likely that invaders will enter your world, and means you can be invaded by two players at once. Only for the supremely confident or capable.
- White Cipher Ring. Using this item automatically sets it up so that if you're invaded, a person who's used the Blue Cipher Ring will come in to protect you (if there's one around).
- Blue Cipher Ring. Using this puts you in a "ready" state. If another player uses a White Cipher Ring and you're ready, you're brought into their world to help them defend against a third invader.
If you're invading, we advise you to play fair - a lot of players make sure to announce themselves and even emote a little bow or wave before starting the fight, just so everybody's ready. You don't have to, it's just good taste. You should also make sure you're well-equipped for the fights - try using some of our Elden Ring PvP builds to give yourself the best chance.
PvP rewards in Elden Ring
The Elden Ring Winged Scythe is considered a great PvP weapon - get your own here!
Killing players in Elden Ring PvP gives the player a set amount of runes depending on the target's level, not how many Runes they're holding when they die. However, this doesn't apply to the Colosseum, which has no rewards at time of writing, it's just for fun.
Depending on the player's actions in their own world, the Bloody Finger can be replaced with items like the Recusant Finger or Festering Bloody Finger, which inform progress in the game like the Elden Ring Varre questline.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.