Elden Ring streamer beats the entire game with their mind

Elden Ring Malenia boss fight blade miquella goddess rot cheese
(Image credit: FromSoftware)

An Elden Ring streamer has now beaten the entire game using the power of their mind.

Yesterday, we reported that streamer perrikaryal had beaten Malenia using nothing but their mind - using a brain imaging device to monitor their brain activity and use it to play Elden Ring. Today, the streamer announced they'd successfully beaten the entirety of FromSoftware's latest game using the sheer power of their brain.

This means perrikaryal - who we spoke to about the tech behind her run - has overcome every boss and test of might in Elden Ring using their mind to attack enemies. Their brain imaging device and activity doesn't let them actually move, so for that they have to resort to a standard controller, but everything else is based on pure brain vibes.

The device works by picking up on electrical activity from perrikaryal's brain via the sensors attached to the streamer's head. This is then made conductive via a saline solution, which might result in a bit of a damp head, but also allows for perrikaryal to train the device to recognize certain brain patterns as attacks in Elden Ring.

It's a stunning creation, and quite possibly the wildest Elden Ring challenge we've seen accomplished to date. Hey, we've seen someone beat every Elden Ring boss using a Bop It, so it's safe to say all bets are off for what ingenious streamers are coming up with out there.

"Hang tight for what's next: completely hands-free Mario Kart, Super Smash Bros., and the new Elden Ring DLC," perrikaryal tweeted in a follow-up response. "No controller needed; all mind control. I'm also soon launching a psychological isolation experiment live on Twitch. You can follow my progress on all of this there!"

Elden Ring's director was named one of Time's 100 most influential people in the world, a staggering testament to Hidetaka Miyazaki and FromSoftware's works.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
Elden Ring Nightreign screenshot with three players battling an explosive creature
Elden Ring streamer who beat Shadow of the Erdtree with her mind is already preparing to annihilate Nightreign in the most sci-fi way possible: "I haven’t touched a controller in ages"
Malenia seen in Elden Ring's cinematic story trailer.
After 1,428 deaths, Elden Ring player literally beats the whole game using a real boxing dummy as a controller, and not even Malenia was safe
A screenshot of Elden Ring boss Godfrey, the first Elden Lord
Elden Ring player becomes the first to beat every New Game+ difficulty back to back without getting hit, in an 8-playthrough run that somehow took under 12 hours
Elden Ring
After 3 weeks and 115 attempts, Elden Ring sicko becomes the "first in the world" and "probably the last" to complete a no-hit run at uncapped NG+1,000
Shadow of the Erdtree Final Boss Radahn
With one hand for each character, Elden Ring master beats Shadow of the Erdtree and its infamous final boss while playing on PC and PS5 at the same time
Dark Souls 3
After almost 2 years of attempts, Dark Souls legend completes his brutal 7-game "God Run 3": Demon's Souls to Elden Ring without taking a single hit, all at level 1
Latest in RPG
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Kingdom Come Deliverance 2
Reclaiming their crown, pacifist Kingdom Come: Deliverance 2 player beats the whole RPG as "Merciful Henry": 1,741 strikes blocked, 472 knockouts, and zero kills
Top-down screenshot of Monsterpatch, showing a grid-based town with Pokemon-like creatures, GBC graphics and vegetations sprinkled about.
This cozy RPG promises a Pokemon and Stardew Valley mashup with "limitless customization," 208 monsters, and more, so no wonder its Kickstarter was funded in just 16 minutes
Dragon Age: The Veilguard art showing the RPG's companions grouped together
Dragon Age: The Veilguard director is leading an unannounced game for Wizards of the Coast, which recently hinted at more Baldur's Gate
A large, muscly bloke eating noodles at a bar while two people point pistols at him from behind in Cyberpunk 2077.
The Witcher 3 and Cyberpunk 2077 developer enters into partnership with Pokemon Go owner to create a new game "set within one of CD Projekt's IPs"
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
The Witcher 4 and Naughty Dog's Intergalactic are reportedly skipping 2026 and won't be ready until at least the year after
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"