Enemy Territory: Quake Wars interview Part 1

What have you figured out and changed over the last year?

Wedgwood: The most significant focus has been on map uniqueness. This is the notion that there is a plot, the Strogg invasion of Earth in 2065 which is a prequel to the Quake series.

We wanted each of the maps to be a critical turning point in that invasion, so for example in Quake 2 we know that the humans lead a retaliatory attack on Strogg by using the slip gate technology that they reverse engineered. So we have a map where the GDF have captured the slip gate technology and the Strogg are trying to get it back and destroy it.