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A simple limb-targeting system lets you hack off heads and arms with ease, and although you have no direct control over the camera, it still swings around fairly smartly. Usually. But the game's most brilliant turn is a spell-casting system that has you stringing together ancient forgotten syllables of terrible power.
Your magic-slinging abilities enable you to reveal invisible foes, throw up a circle of protection, or subjugate enemies to do your will. It adds a surprising amount of strategy to the battles - and a huge amount of tension as you wait for the voices of sleeping gods to slowly, carefully pronounce their damnable sentences.
More info
Genre | Adventure |
Platform | "PS2","GameCube" |
US censor rating | "Mature","Mature" |
UK censor rating | "","" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |













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