Eternal Sonata croons its arrival

Japanese juggernaut Namco Bandai announced today that Eternal Sonata (known as Trusty Bell: Chopin's Dream in Japan) is headed to the United States on the Xbox 360. Enmeshing you in a rich RPG plot, Eternal Sonata tells the tale of an old composer who dreams of a damsel in distress and the hero that must save her. Expect many uses of the word "destiny" and lots of sappy dialogue in the hopelessly convoluted tradition of the Japanese RPGs we love.

A few of the new features touted by Namco Bandai's press release caught our eye, but the most exciting one is the new monster morphing system (even though nobody knows much about it, it sounds cool). Other next-gen retools include a hybrid battle system that purports to offer both a turn-based structure and action elements. We've also heard that music will be incorporated into the battles, so at the very least we're in for something a little different than the classic menu-driven combat of older RPGs. Namco Bandai has also hinted that light and dark will somehow play into your attacks, adding a layer of strategy that we hope doesn't end up amounting to a cheap gimmick.

Hopefully, we'll get to see more of this melodic RPG as we continue to cover the Tokyo Game Show in Japan

September 20, 2006

CATEGORIES
Latest in RPG
Assassin's Creed Shadows screenshot of an enemy falling backwards through the air away from Yasuke who's just performed a War Kick
Forget the hidden blade: if you're not yeeting enemies in Assassin's Creed Shadows, you're missing out
The Witcher 4 cinematic screenshot showing a closeup of Ciri, protagonist of the new adventure
"We slept under our desks and lived in chaos": Before the Witcher 3 became an RPG phenomenon, CDPR's CEOs had a tough time making the original game
Cyberpunk: Edgerunners
Witcher 3 and Cyberpunk 2077 studio CD Projekt Red won't make survival games just because they're popular, but Netflix's Edgerunners anime is fueling dreams bigger than RPGs
Fallout 76 screenshot showing an irradiated mutant man-like creature screeching, its sharp canine teeth showing
After 14 years at Bethesda, Skyrim and Fallout veteran made his final settlement in just 2 days – but only because he'd made some rough ones before that
Asssassin's Creed Shadows kusarigama
My favorite weapon in Assassin's Creed Shadows is also the most misunderstood
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Latest in News
Red Dead Redemption screenshot of protagonist John Marston aiming a pistol
Ex GTA 6 dev says free and live service games are "eating everyone's time," and combined with "open world fatigue," it's getting harder to make players explore
Mobile Suit Gundam SEED Freedom
My Hero Academia and Gundam animator explains the issues behind anime shows getting shorter: "There is a shortage of professional staff in all sections"
Saw X
Billy the Puppet gives Saw fans some hope on the future of the horror franchise by updating his LinkedIn profile to "employed"
Bella Ramsey as Ellie and Pedro Pascal as Joel in The Last of Us
The Last of Us showrunner Craig Mazin praises Bella Ramsey and Pedro Pascal for "spectacular" take on one of Part 2's most iconic scenes in season 2
25 years after Malcolm in the Middle first aired, the revival series starts filming in just "a few days" – and Frankie Muniz is rewatching the original to prepare
"I didn’t have a single ally": Tekken 4's negative reception put series boss Katsuhiro Harada under so much stress that he left Namco for a year