Europa Universalis: Rome review

Come and 'ave Caesar if you think you're hard enough

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

We’ve yet to see the AI do anything really lunatic: no improbable flip-flopping, no grotesque military incompetence. You actually feel as if you’re surrounded by sentient states. CPU-controlled factions even seem to negotiate sagely, a huge achievement given the many diplomatic instruments available.

Another aspect of EU: Rome that keeps unflattering Total War comparisons at bay is the events engine. Every few minutes the game throws a quirky immersion-enhancing incident at you and demands a decision. A lot of the incidents relate to internal politics. Your military and government are staffed by a gaggle of personalised personages who are always falling out, jockeying for position, and dying. Very occasionally you’ll get an event with more profound implications. In our last session we were looking for an excuse to do the dirty on our old chums the Spartans when a border dispute event cropped up. Bingo, we had our Casus Belli.

The inevitable patch probably won’t add any tactical fiber to the combat system (a real pity), but hopefully it will sort out a few interface aggravations. While the 3D soldiers look splendid striding around the landscape, it's absurd that the graphics don’t tell you anything about army size, morale state, or leader. Generals and town governors are dying of old age all the time and you really should be able to spot empty positions just by glancing over your lands. Of course, the patch that will really transform this game won’t be made by Paradox. The experts behind RTW mod Europa Barbarorum have already announced they will be working their magic on this too. If Europa Universalis: Rome isn’t already the most convincing strategic-level recreation of Roman empire building around, there’s a very good chance it will be six months from now.

Apr 25, 2008

More info

GenreStrategy
DescriptionA fantastic large scale strategy game with a lot of immersion and a fair but intelligent AI.
Platform"PC"
US censor rating"Everyone 10+"
UK censor rating"12+"
Alternative names"EU: Rome"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Latest in Strategy
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
Dwarf Fortress
Dwarf Fortress devs "apologize for destroying your food-based economies" after nerfing meal prices: "Didn't realize so many of you were living that way"
Screenshots of Civilization 7 for review
"Everybody's in competition with Civ": Lead Civilization 5 composer has been in the "volatile" gaming industry for over 20 years and thinks new IP is only getting harder to make
How to heal units in Civilization 7
How to heal units in Civ 7
Civilization 7 diplomacy
How Civ 7 diplomacy works using Influence
How to trade in Civilization 7
How to trade in Civ 7 and set up trade routes
Latest in Reviews
WWE 2K25
WWE 2K25 review: "A colossal package even if you never go anywhere near Virtual Currency"
Altered: Trial by Frost booster box and packs on a playmat
Altered: Trial by Frost review - "Satisfying enough to offer highly varied gameplay"
Boro and Alta sit on a bench together in Wanderstop
Wanderstop review: "Exalting the transformative power of tea"
The pump header of the NZXT Kraken Elite 360 RGB showing a 35 degree cpu
NZXT Kraken Elite 360 RGB review: "Has some solid design points that make installation a lot easier"
Logitech G Pro X TKL Rapid gaming keyboard on a wooden desk with blue lighting
Logitech G Pro X TKL Rapid review: "one of the best value Hall effect gaming keyboards out there"
Millie Bobby Brown and Chris Pratt in The Electric State
The Electric State review: "Although this may be their most visually stunning movie yet, it looks like the Russos are yet to find their footing outside of the MCU"