Even after taking three Call of Duty maps offline, Modern Warfare 3's spawn points are still a mess
Rust is looking especially bad
Call of Duty: Modern Warfare 3 players are railing against spawn points on multiplayer maps.
Last week, developer Sledgehammer pulled three Modern Warfare 3 maps offline due to whacky spawn points. Quarry, Rundown, and Scrapyard were pulled out of the Hardcore playlist and offline for good due to "unfavorable spawns," which would basically trap players in a cycle of death.
Unfortunately, it seems like spawn point problems are persisting in other Modern Warfare 3 maps across multiplayer. From three days ago, the player just below shares a clip of them spawning into the path of their own Breach Charge, and getting blown up by their own device. It's admittedly quite a funny clip, but it's surely pretty infuriating if you're on the receiving end of the Breach Charge.
My own breach charge just killed me on the respawn from r/ModernWarfareIII
Then there's the clip below from two days ago. The Wheelson-HS is a Killstreak that even has an automatic turret, so you can imagine the chaos unfolding when it got into an opponent's spawn area on the Rust map, only for every enemy player to respawn at the same point when they were repeatedly gunned down by the mini vehicle.
Guys I think respawn in Rust is slight... broken. from r/ModernWarfareIII
Then there's the calamity of spawn zones just below. The player in question gets gunned down six times in under 30 seconds, which is an absolute travesty. The player writes that "not even Shipment is this bad," and for a spawn system to be worse than the infamously tiny multiplayer map is seriously saying something.
This game has the worst spawn system ever!!! from r/ModernWarfareIII
Sledgehammer could well pull further multiplayer maps offline in the coming days, if its past trends are anything to go by. Alternatively, the developer could roll out some spawn fixes soon via a new patch.
Check out our full guide to the best Modern Warfare 3 guns for a look at all the very best weapons you should be using in multiplayer.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.