Even Miyazaki's coworkers don't know what the Dark Souls games are on about

The story of Dark Souls is best described as laissez-faire. The series is in no hurry to actually tell you what's happening, opting to let you find out yourself by exploring the world, chatting up rare friendly NPCs, and picking through scraps of lore. Which is fine and all - Dark Souls has never been about story - but it does mean the overarching plot can be a bit confusing at times. So much so, in fact, that even the folks at From Software often don't know what's going on.

As VG24/7 reports, Dark Souls director Hidetaka Miyazaki discussed video game narratives at a recent event in Croatia. Miyazaki explained that he writes stories to suit gameplay, not the other way around, which certainly lines up with Dark Souls' approach. He also said he'd be interested in directing a more story-driven game in the future, using Rockstar's Red Dead Redemption 2 as a reference. However, if that's going to happen, Miyazaki says he'll need to work on explaining the stories of his games to his coworkers, because apparently even they frequently lose track of the plot of the games they make.

For what it's worth, video game development teams are huge and multi-faceted, so it wouldn't be all that unusual for, say, someone on the Dark Souls or Bloodborne environment teams to miss some subtle plot points handed down from a lead writer. Even so, given how famously circuitous and vague From Software's action RPGs can be, I love the idea that even their creators are sat their scratching their heads wondering what the hell all this fire and darkness business is really about. 

Miyazaki previously said he'd be interested in taking a crack at a battle royale game, but if that ever happens, I don't think it'll be too heavy on story.  

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Latest in Dark Souls
Dark Souls: Remastered
Dark Souls Remastered seamless co-op is officially coming from the creator behind the same Elden Ring mod, and it's set to include everything from PvP to scaling
Love Nikki character wearing Dark Souls 3 helmet
There's a whole world of Dark Souls-style lore hidden in this series of dress-up games, and I bet you can't tell which is which
Elden Ring screenshot showing Ranni, a young woman with pale ice-y blue skin and a large brimmed witch-like hat
The Elden Ring anime made entirely by fans of the RPG is almost here, and even Let Me Solo Her can't wait: "They're honestly cooking up something amazing"
One of Elden Ring's best mods comes to Dark Souls 3 as a prolific FromSoftware modder gets seamless co-op up and running
Elden Ring screenshot showing Ranni, a young woman with pale ice-y blue skin and a large brimmed witch-like hat
Elden Ring and Dark Souls dataminer "overwhelmed" as community clubs together to cover "a looming $15,000 in medical expenses" in a single afternoon
Dark Souls 3
After almost 2 years of attempts, Dark Souls legend completes his brutal 7-game "God Run 3": Demon's Souls to Elden Ring without taking a single hit, all at level 1
Latest in News
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says
First-person screenshot from ASYLUM, showing the protagonist's hand holding up a notebook while walking through a dark corridor.
After 15 years and a $120,000 Kickstarter push, this cult horror dev has finally released a successor to their 2006 breakout game