Faces of gaming: Real vs Virtual
Has next-gen tech brought perfect likenesses to gaming? We run the comparisons to find out
Above: The great Muhammed Ali, making a youthful appearance in Fight Night Round 3
Fight Night's glistening array of men (steady) are, by and large, admirably faithful likenesses of the real-world fighters. But, unless you make a habit of watching sweaty men knock seven shades out of each other on a regular basis - we mean boxing, not hanging out at the ASBO Arms - you probably wouldn't recognise them.
Muhammed Ali, however, you ought to know. And Fight Night makes a decent job of replicating the man who once was Cassius Clay, though if anything we reckon they've been a bit too conservative on the length of his 'fro. And could any game really reproduce the great man's wry smile while he batters his opponent into submission?
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Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.