How historically accurate is Fallout 4's Boston and Commonwealth?
Fallout 4 takes place in a post-apocalyptic future version of Boston, but it still has quite a few identifying marks that tie it to our time. The game has a bevy of historical buildings and artifacts for players to discover, and imgur user two2teps went through dozens of them, comparing each one as directly as possible to images from non-apocalyptic Boston.
The sites are impressively recreated, though they're all more tightly packed together than in real life. Fallout's timeline splits from ours briefly after World War 2, so it's entirely possible that the Boston city government decided to relocate the Paul Revere Monument sometime before the bombs fell in 2077. It's also possible that this is a dang video game and Bethesda didn't want to cram a big, empty park into one of its most dense areas.
Historical authenticity aside, the compressed map does mean you can see the city much faster than you could in a real-life tour of Boston - allowing some extra time to deal with super mutant patrols and feral ghouls, naturally. Once you've seen my favorites in the gallery above, make sure you check out two2tep's full selection for many more comparison shots.
Seen something newsworthy? Tell us!
Reality's Paul Revere Monument
Fallout 4's Paul Revere Monument
Reality's Bunker Hill Monument
Fallout 4's Bunker Hill Monument
Reality's Massachusetts State House
Fallout 4's Massachusetts State House
Also seen in post-apocalyptic disrepair in The Last of Us.
Reality's Old State House
Fallout 4's Old State House
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.
Fallout: New Vegas director Josh Sawyer knew the Fallout 3 comparisons were coming, but also knew that what made his RPG special were the things that you couldn’t find in one playthrough
Fallout: New Vegas director on the “blessing” of working on the RPG: “I never thought I’d get a chance to work on Fallout [again]”