Fallout 5: Everything we know so far, and what we hope to see
Fallout 5 is the next big Bethesda game coming after The Elder Scrolls 6, but there's not much we know about it yet

Fallout 5 is set to happen at some stage in the future, with the first mention of the next Fallout game coming back in 2021. At that time, it was revealed that studio director Todd Howard had a single-page design document for the next entry in the post-apocalyptic series. What was on this document is still being kept under wraps, and since Bethesda plans to work on the next rad-filled adventure after the highly anticipated Skyrim sequel, The Elder Scrolls 6, there's still a lot of mystery surrounding the new game's direction.
It's safe to say it's going to be a long wait for what is easily one of the biggest upcoming Bethesda games to arrive, and while Howard has said in the past that the studio has nothing to talk about in regard to the shape of Fallout 5 just yet, there have been some interesting little kernels of information that we've brought together here, including Howard lightly touching on the direction of the setting. There's also the fact that Amazon Prime's TV show, Fallout season 2, is set to make an appearance during the Gamescom 2025 schedule, which has some fans wondering if we'll get a Fallout 5 update around then as well. That's just speculation right now, though. However, it's not impossible either, considering how much of a vocal RPG kick Bethesda's brand has been on lately - thanks to the likes of The Elder Scrolls 4: Oblivion Remastered, which launched this year, along with the 2024 release of the shiny current-gen upgrade for Fallout on PS5 and Xbox Series X/S, and the Fallout 4 conversion mod, Fallout: London.
With some small hints in the wild from interviews with Howard and a ton of online theories to unpack in the meantime, read on below as we explore everything we can try to glean about Fallout 5 so far, as well as what we'd like to see from the next game.
Fallout 5: What we know so far
Fallout 5 release date speculation
It's unlikely we'll see a Fallout 5 release date anytime soon, but with Fallout 5 confirmed, we can at least speculate its release window. Currently, all signs point towards a 2030 release at the very earliest.
Right now, Bethesda is firmly set on The Elder Scrolls 6 as its next major port of call. This comes off the back of Oblivion Remastered's shadowdrop launch on April 22, 2025, which was made in tandem with Virtuos Studios.
During a 2024 interview with Variety, Todd Howard also told fans that it takes a good five years to make a new Fallout game. "Games take a good five-ish years," he explained. "So, we’re in plans for future games in this series, and nothing to talk about right now, but we’re always planning."
With that in mind, Fallout 5 is unlikely to come out before 2030 since Elder Scrolls is only aiming to be completed sometime (very optimistically) in 2026. While that seems like a long way off, it will at least give us all the time to replay the best Fallout games in preparation for the new title.
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Fallout 5 platform speculation
Previous Fallout games have landed on PC, Xbox, and PlayStation consoles across the board, with Fallout 4 being treated to a standalone VR version for the HTC Vive, Windows Mixed Reality, and Valve Index.
Whether or not this broad support will apply to Fallout 5 in the long term remains to be seen. But the new Fallout game should follow in the footsteps of its immediate forerunners - Starfield and The Elder Scrolls 6. This means we suspect that it'll first arrive on Game Pass, Xbox Series X, and PC.
Keep your eyes on this page as we keep you updated. In the meantime you can read our Fallout 4 review and see if you fancy replaying it.
Fallout 5 development
In late 2021, director and executive producer Todd Howard said Bethesda has a "one-pager" for Fallout 5, but it's still a while off. It wasn't much, but it was enough to set the rumor mill alight, with the series' fans speculating en masse about Fallout 5's potential setting, story, and gameplay features.
In a conversation with IGN during E3 2022, Howard also said: "Yes, Elder Scrolls 6 is in pre-production, and, you know, we're going to be doing Fallout 5 after that, so our slate's pretty full going forward for a while. We have some other projects that we look at from time to time as well... [these games] do take a while. I wish they came out faster, I really do, we're trying as hard as we can, but we want them to be as best as they can be for everybody."
In other news, executive producer of the Fallout TV show Jonathan Nolan teased that the hit Amazon Prime series is like Fallout 5 itself. Now, obviously, the show and the upcoming game aren't connected directly, but Nolan has had conversations with Howard, and we assume that the stories won't be overlapping. This means that we are guessing that Fallout 5 will stay far away from any themes and plot threads shown in Fallout season 2.
Interestingly, though, Howard is also said to have stopped some Fallout 5 ideas from appearing in the show, but the showrunners are, of course, keeping those ideas under wraps. Season 2 is expected to make an appearance at Gamescom 2025, so hopefully we'll get some more sneaky Fallout 5 teases then as well. Below you can see the post from Amazon to their socials confirming the show's attendance in the upcoming event.
Time for a little road trip. Season Two is coming but first: a quick pit stop @gamescom #OpeningNightLive on Tuesday. Bring a Stimpak. pic.twitter.com/wCIUUyP8BhAugust 14, 2025
Fallout 5 setting speculation
Since it's still very much early days, we won't know where Fallout 5 will take us for quite some time, but Howard has said that Fallout 5 and future games in the series will mostly be set in the United States. Previous entries have historically taken us to post-apocalyptic versions of cities in the US, from the likes of Boston in Fallout 4, to Washington DC in Fallout 3.
The next RPG looks set to continue down this path, with Howard saying in a Kinda Funny interview that, "my view is — part of the Fallout shtick is on the 'Americana naivete'. And so for us right now it's okay to sort of acknowledge those other areas. But our plan is to predominantly keep it in the US."
The Fallout series has covered quite a bit of ground in the US so far, but there are so many possibilities when it comes to prominent cities Fallout 5 could take place in should it bring us to a new location — which seems likely.
Fallout 5: What we'd love to see
Okay, so everything above is what we know about Fallout 5 at this stage. Everything below is what we want from Bethesda's next foray into the post-apocalypse - all informed by what we feel worked best in previous games, as well as some new additions we think would fit well with the tone and context of the games to this point.
1. Bring back the Karma system
The Karma system has been a mainstay feature in the Fallout series since Fallout 1, but it was one element that didn't make its way into Fallout 4. The karma system really makes you feel like your choices actually have an effect on the world around you. If you go about murdering everyone, you'll get yourself a nasty reputation, and people will view and treat you differently as a result.
It helps to add a deeper level of immersion to the RPG aspect of the series and makes you think twice about the choices you run with. Without Karma, it felt like every choice you made in Fallout 4 only served to change the way your companions view you, which felt a little hollow in comparison to the best RPGs in the series.
2. Keep multiplayer out and bring co-op in
Fallout 76 does have a lot of things things going for it, but The Fallout game series has always been a strong single-player offering. With so many multiplayer games finding their way onto the market, it's hard not to hope Fallout stays true to its roots. Since Howard has already said it will likely be single-player focused, we shouldn't have to worry too much, but it would be great to see co-op play introduced alongside single-player a la Dark Souls 3.
3. A polished and more refined building system
Building settlements in Fallout 4 was a great new feature that finally gave all that junk you find lying around a purpose, but it'd be nice to have this polished and refined so it's a little less clunky in places - although some of the best Fallout 4 settlements have overcome the quirks. Placing big sheets of metal into just the right spot with a controller could sometimes be a bit of an ordeal. While settlement building is a lot of fun, the mechanics and interface could use some fine-tuning to make it less awkward to control come Fallout 5.
4. Give us more dialogue options
Variety is the spice of life, as the saying goes, so we're all for more choice in the new Fallout game. As fun as the sarcastic option could be, the choice of just four options to reply with sometimes felt a little thin in Fallout 4, and while a similar amount of choice was offered in previous titles, it'd be good to see the next offer up an extra helping. Having more choice can't hurt, and it'll just add to the feeling that you're in control of how you want your character to be.
With Starfield returning to the dialogue we've seen in Bethesda games past, there's every chance Fallout 5 will follow suit.
5. Give us a whole new setting to explore
As interesting as the Commonwealth was, we hope Fallout 5 will continue the series trend of introducing us to a new setting. Having a new setting keeps everything feeling fresh and exciting, and it's always interesting to see a new location with Fallout's retro-futuristic flare. From Washington DC in Fallout 3 to New Vegas in Fallout: New Vegas, right up to Boston in Fallout 4, the thought of being able to explore what a new location has to offer makes the thought of the next Fallout all the more enticing.
We can't help but wonder where it might take us next, but from what Howard said it, it looks like we'll be venturing to another part of the US.
Can't wait for the new Fallout game? Check out our list of all the games like Fallout to play while you wait for the next entry in the series.

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.
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