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Fallout 5: Everything we know so far, and what we hope to see

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By Heather Wald Contributions from Emma-Jane Betts, Jasmine Gould-Wilson, Rollin Bishop, Andrew Brown, Joe Donnelly last updated 12 March 2026

The latest news on Fallout 5 as 2026 gets underway as we await Bethesda's next big sci-fi RPG

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Fallout 5: A picture of Vault Boy giving a thumbs up in front of a closed vault from the Fallout games.
(Image credit: Bethesda)
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Fallout 5 will carry on the post-apocalyptic rad-filled RPG series in the future.

Future is the operative word here. With Todd Howard confirming Bethesda's plans to develop the new game back in 2021 with a simple one-page design document, you can expect to be in for a long wait to see it arrive. After all, it's not the only the major upcoming Bethesda game in the pipeline, and with Fallout 5 set to come after the Elder Scrolls 6 (which still doesn't have a release date), it'll be quite the wait before you see a fresh Fallout RPG.

Back in 2024, the studio said it had nothing to talk about in regard to the shape of Fallout 5 just yet, but there have been some intriguing kernels of news and information that have to come to light in past handful of years that we've brought together here. With the Amazon Prime's TV show, Fallout season 2, and the release of a Fallout 4 Anniversary Edition, it's fair to say there's a big appetite for more Fallout (Howard has even stated that season 3 of the TV show may be giving future games some ideas). So, if you're keen to find out more, read on below as we break down everything we know so far about Fallout 5 (along with what we hope to see).

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Fallout 5: What we know so far

When will Fallout 5 get a release date?

A screenshot of a female player from Fallout 4 walking through the Wasteland with her dog.

(Image credit: Bethesda)

It's unlikely we'll see a Fallout 5 release date anytime soon, but at least we know it's on its way. We can also start speculating a release window and, currently, all signs point towards a 2030 release at the very earliest.

Right now, Bethesda is firmly set on The Elder Scrolls 6 as its next major port of call. This comes off the back of The Elder Scrolls 4: Oblivion Remastered's shadowdrop launch on April 22, 2025, which was made in tandem with Virtuos Studios. During a 2024 interview with Variety, Todd Howard also told fans that it takes a good five years to make a new Fallout game.

"Games take a good five-ish years," he explained. "So, we're in plans for future games in this series, and nothing to talk about right now, but we’re always planning."

With that in mind, Fallout 5 is unlikely to come out before 2030 since The Elder Scrolls is only aiming to be completed sometime (very optimistically) in 2026. While that seems like a long way off, it will at least give us all the time to replay the best Fallout games in preparation for the new title.

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What Fallout 5 platforms can we expect?

A screenshot of a player using power armour in the game Fallout 4.

(Image credit: Bethesda)

It seems likely that Fallout 5 will release across all major platforms whenever it arrives. After all, previous Fallout games have landed on PC, Xbox, and PlayStation consoles across the board, with Fallout 4 being treated to a standalone VR version.

Whether or not this broad support will apply to Fallout 5 in the long term remains to be seen. But the new Fallout game should follow in the footsteps of its immediate forerunners - Starfield and The Elder Scrolls 6. This means we suspect it could first arrive on Xbox Series X, and PC, before also coming to PS5 - although with Xbox's strategy now focused on multiplatform, we could see it release on all platforms at the same time just like The Elder Scrolls 4: Oblivion Remastered.

The Switch 2 has been adding more big games to its platforms and FPS titles thanks to its new mouse controller settings. We have Borderlands 4 being confirmed for that platform, so we may see Fallout 5 potentially getting added to our list of upcoming Switch 2 games as well. Keep your eyes on this page as we keep you updated. In the meantime, you can read our Fallout 4 review and see if you fancy replaying it.

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What do we know about Fallout 5's development?

A screenshot of the popular Scrap dragon mod in Fallout 4.

(Image credit: Bethesda)

In late 2021, director and executive producer Todd Howard said Bethesda had a "one-pager" for Fallout 5, but it's still a while off. It wasn't much, but it was enough to set the rumor mill alight, with the series' fans speculating en masse about Fallout 5's potential setting, story, and gameplay features.

In a conversation with IGN during E3 2022, Howard also said: "Yes, Elder Scrolls 6 is in pre-production, and, you know, we're going to be doing Fallout 5 after that, so our slate's pretty full going forward for a while. We have some other projects that we look at from time to time as well... [these games] do take a while. I wish they came out faster, I really do, we're trying as hard as we can, but we want them to be as best as they can be for everybody."

In other news, executive producer of the Fallout TV show Jonathan Nolan teased that the hit Amazon Prime series is like Fallout 5 itself in 2024. Now, obviously, the show and the upcoming game aren't connected directly, but Nolan had conversations with Howard, and we assume that the stories won't be overlapping. This means that we are guessing that Fallout 5 will stay far away from any themes and plot threads shown in Fallout season 2.

Interestingly, though, Howard is also said to have stopped some Fallout 5 ideas from appearing in the show, but the showrunners are, of course, keeping those ideas under wraps. Season 2 is now out in the wild (check out our Fallout season 2 review for more on that), so hopefully the hype will lead to more Fallout 5 teasers soon. We also know, thanks to a recent interview with Variety, that Howard may be looking at Fallout season 3 for ideas when it comes to future games, so you may want to keep track of Amazon's series with our Fallout season 2 release schedule to see what it sets up for upcoming storylines.

Where could Fallout 5's setting be?

Fallout 3 screenshot of someone in power armor standing in front of a rundown version of the Washington Monument

(Image credit: Bethesda)

Since it's still very much early days, we won't know where Fallout 5 will take us for quite some time, but Howard has said that Fallout 5 and future games in the series will mostly be set in the United States. Previous entries have historically taken us to post-apocalyptic versions of cities in the US, from the likes of Boston in Fallout 4, to Washington DC in Fallout 3.

The next RPG looks set to continue down this path, with Howard saying in a Kinda Funny interview that, "my view is — part of the Fallout shtick is on the 'Americana naivete'. And so for us right now it's okay to sort of acknowledge those other areas. But our plan is to predominantly keep it in the US."

The Fallout series has covered quite a bit of ground in the US so far, but there are so many possibilities when it comes to prominent cities Fallout 5 could take place in should it bring us to a new location — which seems likely.

Fallout 5: What would we like to see in the next RPG?

Okay, so everything above is what we know about Fallout 5 at this stage. Everything below is what we want from Bethesda's next foray into the post-apocalypse - all informed by what we feel worked best in previous games, as well as some new additions we think would fit well with the tone and context of the games to this point.

1. Bring back the Karma system

A screenshot of the loading screen for Fallout: New Vegas.

(Image credit: Bethesda)

The Karma system has been a mainstay feature in the Fallout series since Fallout 1, but it was one element that didn't make its way into Fallout 4. The karma system really makes you feel like your choices actually have an effect on the world around you. If you go about murdering everyone, you'll get yourself a nasty reputation, and people will view and treat you differently as a result.

It helps to add a deeper level of immersion to the RPG aspect of the series and makes you think twice about the choices you run with. Without Karma, it felt like every choice you made in Fallout 4 only served to change the way your companions view you, which felt a little hollow in comparison to the best RPGs in the series.

2.  Keep multiplayer out and bring co-op in

A screenshot of a player in Fallout 4 travelling on a dusty road with his dog.

(Image credit: Bethesda)

Fallout 76 does have a lot of things things going for it, but The Fallout game series has always been a strong single-player offering. With so many multiplayer games finding their way onto the market, it's hard not to hope Fallout stays true to its roots. Since Howard has already said it will likely be single-player focused, we shouldn't have to worry too much, but it would be great to see co-op play introduced alongside single-player a la Dark Souls 3.

3. A polished and more refined building system 

A screenshot of power armour in a player's base during the game Fallout 4.

(Image credit: Bethesda)

Building settlements in Fallout 4 was a great new feature that finally gave all that junk you find lying around a purpose, but it'd be nice to have this polished and refined so it's a little less clunky in places - although some of the best Fallout 4 settlements have overcome the quirks. Placing big sheets of metal into just the right spot with a controller could sometimes be a bit of an ordeal. While settlement building is a lot of fun, the mechanics and interface could use some fine-tuning to make it less awkward to control come Fallout 5.

4. Give us more dialogue options 

A player in Fallout 4 during a dialogue scene with a robot in the RPG.

(Image credit: Bethesda)

Variety is the spice of life, as the saying goes, so we're all for more choice in the new Fallout game. As fun as the sarcastic option could be, the choice of just four options to reply with sometimes felt a little thin in Fallout 4, and while a similar amount of choice was offered in previous titles, it'd be good to see the next offer up an extra helping. Having more choice can't hurt, and it'll just add to the feeling that you're in control of how you want your character to be.

With Starfield returning to the dialogue we've seen in Bethesda games past, there's every chance Fallout 5 will follow suit.

5. Give us a whole new setting to explore

A screenshot of Fallout 4 with a female player walking with her dog across the Wasteland.

(Image credit: Bethesda)

As interesting as the Commonwealth was, we hope Fallout 5 will continue the series trend of introducing us to a new setting. Having a new setting keeps everything feeling fresh and exciting, and it's always interesting to see a new location with Fallout's retro-futuristic flare. From Washington DC in Fallout 3 to New Vegas in Fallout: New Vegas, right up to Boston in Fallout 4, the thought of being able to explore what a new location has to offer makes the thought of the next Fallout all the more enticing.

We can't help but wonder where it might take us next, but from what Howard said it, it looks like we'll be venturing to another part of the US.


Can't wait for the new Fallout game? Check out our list of all the games like Fallout to play while you wait for the next entry in the series.

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Heather Wald
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Evergreen Editor, Games

Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.

With contributions from
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  • Joe DonnellyContributor
  • Andrew BrownFeatures Editor
  • Rollin BishopUS Managing Editor
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