Ever since its simultaneous announcement and launch at E3 2015, Fallout Shelter has kept fans happy. Well, except for when they're dealing with fires. And deathclaws. And raiders. Regardless, there does come a point in the game where you can unlock everything and reach a maximum population. If that situation describes you, fret not. Bethesda has updates to the game in the works - updates beyond simply adding new characters and enemies - that are aimed squarely at you.
Speaking to MCV, Bethesda's head of PR Pete Hines said that the team is working to grow the already immensely-popular game (it racked up more than one billion play sessions in its first month). "The intention is that for the rest of this year and into next year and beyond, we will continue to develop new stuff for the game - and not just Deathclaws, but to continue to grow and expand the game for folks that have hit 200 people and have maxed out everything," Hines said. "We are asking ourselves: What more can we add content wise for these people? That is definitely a big part of our plan."
Fallout Shelter players: What would you like to see added to keep you playing?
Seen something newsworthy? Tell us!
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.
Fallout: New Vegas director Josh Sawyer knew the Fallout 3 comparisons were coming, but also knew that what made his RPG special were the things that you couldn’t find in one playthrough
Fallout: New Vegas director on the “blessing” of working on the RPG: “I never thought I’d get a chance to work on Fallout [again]”