Far Cry New Dawn hates dogs so much it was probably made by cats
Why do you hate the doggos so much, Ubisoft? WHY?
Unless you're the one that's been living underground in a bunker, you'll probably know that Far Cry New Dawn just arrived. While its colourful take on the apocalypse is great, and offers innovations on the classic Far Cry formula – as you can read all about in our Far Cry New Dawn review – it really, really, hates dogs. Now, in a day and age where #dogsofinstagram rule like kings, it seems like an odd choice to go hard on the hating dogs train. But, here we are.
"How could anyone hate dogs?" I hear you cry. Trust me, I know, I literally go dog spotting most weekends, but it's true. Far Cry New Dawn hates dogs, and let me tell you exactly how that manifests itself throughout the game.
Now, technically there's one starring canine in Far Cry New Dawn in the form of a new Fang for Hire, an Akita called Timber. He's a useful buddy – you'll definitely want to find out how to unlock Timber the dog in Far Cry New Dawn – but he's basically the only dog that's safe in Far Cry New Dawn, and that's probably because he's got you by his side. The Highwaymen, the brand new antagonists in this pink-tinged apocalypse, actually EAT dogs – as highlighted by GamesRadar's own Zoe Delahunty-Light on Twitter:
so the Highwaymen in #FarCryNewDawn eat puppies. P U P P I E S. I am going to kill everylast one of them pic.twitter.com/shBVvOYmwzJanuary 23, 2019
That means you actually rescue Timber from the butcher's block. He's trapped, along with several other furry pals, in a cage waiting to be chopped up and served for lunch. You actually have to wade through the bodies of dead dogs to even get to him. It forces you to hear that heartbreaking sound of a dog crying out in pain as it breathes its last breath. As a dog lover and a vegetarian, it certainly wasn't my best memory of playing through Far Cry New Dawn.
But Far Cry New Dawn isn't done with the dog hate yet. In fact, it only gets worse from here. The Highwaymen, the delights that they are, think so little of dogs that they not only eat them but they also turn them into weapons. No, not some monstrosity like that guy who turned his dead cat into a drone, and then started a whole taxidermy drone company. But, somehow, it's worse. Working your way through the various outposts in Far Cry New Dawn, once you start trying to tackle any of them at tier 3 – the highest possible in the game – you'll start hearing a rather intense beeping. Now usually that might suggest you're dangerously close to a proximity mine, but no.
It's a weaponised dog.
I'll just leave that there for a second.
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What you think are adorable little doggos coming around the corner are actually guard dogs with tiny little C4 bomb jackets on. That beeping is the countdown to them literally exploding. What did the dogs ever do to you Ubisoft?
A little later on in the story there's also a mission where you're literally forced to engage in even more dog cruelty. A man called Irwin Smalls send you off on a mission entitled "Now That's Entertainment", which might sound like fun, but actually involves you being stripped of your weapons, and sent into an arena where you must fight to the death with your fists or any kind of melee weapon that you can find lying around. And the first wave of enemies, yes, you guessed it: Dogs. You literally have to punch and kick, and later beat with a stick, dogs to death in order to progress. Someone call the post-apocalyptic PETA.
That's not even talking about the wild dogs that will regularly attack you as you patrol Hope County, that you'll probably have to skin and trade in for essential crafting resources. The dog sadness is relentless. Whatever Far Cry New Dawn says, they're all still the best boys. Yes, even the ones I had to kill.
Far Cry New Dawn is out now on PS4, Xbox One and PC so you can experience the horror for yourself.
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Sam Loveridge is the Global Editor-in-Chief of GamesRadar, and joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.
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