F.E.A.R. 3 Alma Dolls and Psychic Link Guide
F.3.A.R.'s collectibles are everywhere, collect every body and doll with our video walkthrough
Interval 4 – Suburbs
There do seem to be more spawn locations for both the bodies and the Alma dolls in this level but they only seem to really happen very rarely. The two ways to get this to occur is to play co-op or play on Insane. But even doing them we were unable to get video confirming these other locations. If you wish to follow this guide simply reload the level until the first three links are in their proper locations and then continue on.
Psychic Link #1 – After clearing out the streets and exploring the first house you will open a door and find the wall blown out. Drop down near the ammo crate to the lower level. Here you will find a destroyed mech suit and a corpse you can link with to the left. Get it before going down to the yards as you can’t get back up.
Psychic Link #2 – Once you drop down into the yards kill the enemies and then search in the corner straight ahead of where you dropped down from. Along the fence you should find this body slumped to the ground.
Psychic Link #3 – Once you’ve grabbed the last body turn to the right and run to the far corner of the yard. Walk back towards the house watching the fence and you should see this corpse.
Psychic Link #4 – You will reach the end of these particular yards which results in a gunfight in a large open space with a busted up shed to the side. Check in the back right corner, near the flaming barrel, to find this corpse somewhere in the area.
Psychic Link #5 – Upon entering the second house, post fighting the robot near the gazebo, walk forward a bit and look to your left, near the stairs. A dead body will be tucked away in this corner.
Psychic Link #6 – Walk further into the house, or rather into the house next door as it were, and you will find this body lying around in the living room. It’s often out right in the open.
If it’s not out in the open you will have to check the far corner. Sometimes it’s stashed away near the wall.
Psychic Link #7 – When you see the Creeper scurry up a wall you will be in a room with a glowing blue television. Check on the floor in front of the couch, near the television, for this corpse.
Alma Doll 4
When you head upstairs you will hear a door close. Turn to your right and go into the bedroom. In here the door to your left will close mysteriously. Go into the washroom to find this doll tucked away in a corner.
Psychic Link #8 – You will finally be attacked as you pass through a break in the wall, first from an enemy in front of you and then from another coming up from the rear. Go into the blue glowing room after you get into the next hallway. Deal with the two enemies in here and then link with the body on the floor.
Psychic Link #9 – As you go downstairs you will see a hole in the wall. Walk into the next building via said hole and fend off the enemies that attack. When they’re dead go into the kitchen area and link with the corpse on the floor.
Psychic Link #10 – You will end up back outside after a hallucination just in time for a huge gunfight to break out. In the far corner of the area, near the playground and the fence leading to the basketball hoops, you can enter a building. Get in there, killing everyone in your way, to find a body stashed away on the first floor.
Psychic Link #11 – This is located in the same building as #9. Simply go upstairs and examine the area to find this dead body.
Psychic Link #12 – Leave the building you’re in and walk across the yard, sticking close by the now opened up chain link fence. You’ll find this tucked away in a corner near the building across from you.
Psychic Link #13 – Go back to the building you were just in. Now, facing the doors, walk to the right. Keep walking until you come across an exterior power generator. The body is tucked away behind it. If you stay by the fences it’s pretty hard to miss this.
Psychic Link #14 – If you follow the exterior wall around the yard you will find another open door. Go inside to find this body lying out in the open.
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Daniel is a freelance games journalist, but is also the Editor-in-Chief at Gaming Excellence.
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