Final Fantasy 14 devs finally explain what Stardew Valley-like mode Island Sanctuary is about
You'll get a proper look at gameplay at the next Live Letter stream
Final Fantasy 14's Stardew Valley-style Island Sanctuary mode has been revealed in a recent Live Letter stream.
Until now, all we knew about the farming simulator-inspired mode is that it would be the place to raise animals, cultivate the earth, and learn to live off the land, all things fans of games like Stardew Valley and Animal Crossing have come to love.
While you'll have to wait for Final Fantasy 14's next Live Letter stream for a release date and a peep at gameplay due to the amount of bugs present in the mode's current, pre-release state, producer Naoki Yoshida has revealed some more details to tide fans over until then.
Every player will get an island to retreat to, though you'll be able to invite friends and free company members to visit. As translated by the Final Fantasy 14 fan discord, Yoshida confirms that NPCs won't be able to visit, though the team is open to the idea if fans are up for it. Island visits are a huge part of Animal Crossing, so you can see the reason for the request – and hey, it's not like certain Final Fantasy 14 characters aren't hugely popular with players.
Naoki Yoshida has also shown off a blurry map of what one player's island will look like. It's all blurred, so it doesn't show off much, though Yoshida hopes it'll give you a sense of scale.
Square Enix also confirms that you'll be able to gather materials from nature and that those materials are island-specific, so you won't have to worry about them taking up precious inventory space.
You'll also be able to collect and care for various creatures you come across and let all your minions run free. For the collectors among you – read: Pokemon fans – you'll also notice that some critters come with a unique colouring or are rare in other ways.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Yoshida also shares that you can build a base of operations and customise its appearance while unlocking tools for further development. Naturally, you'll also be able to earn rewards and exchange accumulated island currency for special items.
As picked up by the Final Fantasy 14 Discord, Yoshida also confirms other minor details, such as the lack of aether currents, meaning you'll need to walk around your island. Yoshida also joked with one fan that Island Sanctuary is still Final Fantasy 14, not Minecraft.
While you've got a while to wait for Island Sanctuary, plenty is coming to the popular MMO to keep you busy. Final Fantasy 14 patch 6.2 is called Buried Memory, which launches late August. Alongside more story content and side quests with Tataru, you're also getting the next phase of the second part of the Pandaemonium raid.
Final Fantasy 14 players can now take to the skies atop a huge shiba, as they absolutely should.
Iain joins the GamesRadar team as Deputy News Editor following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When not helping Ali run the news team, he can be found digging into communities for stories – the sillier the better. When he isn’t pillaging the depths of Final Fantasy 14 for a swanky new hat, you’ll find him amassing an army of Pokemon plushies.
After "personal attack" of Final Fantasy 14 Dawntrail English VA, MMO boss Yoshi-P says if you have "any sort of criticism, bring it to me, I'm the one approving this material"
OG Final Fantasy 7 speedrunners discover "biggest skip yet" after 27 years, shaving 2 hours off the JRPG for the low, low cost of making Aerith watch her own death