Final Fantasy 14 players form human blockade to prevent access to infamous role-play server
Balmung takes matters into its own hands
Final Fantasy 14 players are walling off an in-game world after the Data Centre Travel feature enabled others to visit a popular roleplaying world.
Okay, that's a lot to process at once. Earlier this week, Final Fantasy 14 patch 6.18 finally debuted the long-awaited Data Centre Travel feature, allowing players to visit other worlds to greet others and see what players on those servers were getting up to.
One world has proved decidedly more popular than others for visiting. That would be the Balmung world which, as you can see below, 'native' players - those already on the server - are actually walling incoming 'tourists' off from exploring once they arrive.
I see the Great Wall of Balmung is still out there pic.twitter.com/6wV4kVaMQdJuly 5, 2022
If you're confused as to why this is, Balmung basically has a bit of a reputation for being home to wild roleplaying groups in Final Fantasy 14. There's the likes of the ERP (erotic roleplaying) clubs found specifically in Balmung for example, which are now drawing attention from players hoping to finally visit them now that the Data Centre Travel system is up and running. It's Balmung, for the record, which is the server advertising its in-game parties via real-life billboards.
If anybody is going to visit Crystal for legitimate RP, I suggest trying Mateus instead of Balmung. We’re going to be swarmed with ERP tourists again due to our reputation.July 4, 2022
It doesn't seem like Balmung players are that keen on sharing their joys, though. If the Great Wall of Balmung got off the ground in just a few days after the launch of patch 6.18, you can probably expect similar efforts to continue throughout the world as players strive to keep their roleplaying clubs tourist-free.
Square Enix recently revealed Final Fantasy patch 6.2, and offered a closer look at Island Sanctuary.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.