Final Fantasy XIV: A Realm Reborn second trailer released
The crystal calls
Square Enix is taking another stab at Final Fantasy XIV, which launched in 2010 to widespread disappointment. At the time, many reviewers (including our own) noted that the game had a ton of potential that just wasn't capitalized on. Hoping to retool the formula, Square Enix is doing a full revamp of the title in an attempt to win back the hearts of gamers.
There's something about MMO trailers that just sends a chill up our spines. Some place deep inside, at the base of our brain stems gets all stimulated when epic female narrators start talking about "heroes answering the call" and "realms" and "crystals." We're powerless to resist.
Regardless of that weird propensity toward hammy high fantasy, we're looking forward to giving FFXIV 2.0 a spin. The original had plenty to get excited about, and we're hoping that with an extra two years to think this over Square Enix will be able to nail it.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Andrew is a freelance video game journalist, writing for sites like Wired and GamesRadar. Andrew has also written a book called EMPIRES OF EVE: A History of the Great Wars of EVE Online.
![Final Fantasy 14 producer Yoshi-P interview's the series' founding father Hironobu Sakaguchi](https://cdn.mos.cms.futurecdn.net/C5nRMwgsB9ugY4e3dww8iB-840-80.jpg)
After 3 years of playing Final Fantasy 14 "almost every single day," series creator Hironobu Sakaguchi reckons the MMO "might be the game that I've played the most in my life"
![Final Fantasy 14 patch 6.4 The Dark Throne](https://cdn.mos.cms.futurecdn.net/NmvdEs9MTXVnr6A3ekmV6d-840-80.jpg)
As the Final Fantasy 14 devs "continue to take a firm stance" against mods that can enable harassment, Yoshi-P says improvements are starting in patch 7.2