All Shadow of the Erdtree NPC questlines
From Ansbach to Hornsent to Thiollier, here's every NPC quest you can find in Elden Ring Shadow of the Erdtree
The Shadow of the Erdtree NPC questlines are spread throughout the entirety of Elden Ring's Realm of Shadow, with characters like Leda, Hornsent, Count Ymir and Igon spread around to find. There's a huge variety of quests too - some have choice built into them, some are timed, some intersect with others and they're all of different lengths, but ultimately Shadow of the Erdtree has an incredibly dense selection of NPC questlines, all laid out in our spoiler-free guide below, where we show you where to start them, and when you have to complete them by.
All Shadow of the Erdtree NPC Questline locations
There are a total of 14 NPC questlines in Elden Ring Shadow of the Erdtree. You can use the map below in conjunction with the list to find the starting points for all of them.
- Ansbach. Waiting at the "Main Gate Cross" Site of Grace in front of the steps leading up to Belurat.
- Count Ymir. Sitting at the back of the Cathedral of Manus Metyr.
- Dragon Communion Priestess. Next to the Grand Altar of Dragon Communion in South Jagged Peak.
- Dryleaf Dane. Find the Monk's Missive message at the "Highroad Cross" Site of Grace.
- Freyja. Waiting at the "Three-Path Cross" Site of Grace in Gravesite Plain.
- Grandam. Inside the Storeroom near the "Small Private Altar" Site of Grace in Belurat. The key to the Storeroom is at the top of the waterfall further into Belurat.
- Igon. Shouting loudly on the road near the "Pillar Path Waypoint" Site of Grace.
- Jolan. Leaning against a pillar in the Cathedral of Manus Metyr.
- Hornsent. Waiting at the "Three-Path Cross" Site of Grace in Gravesite Plain.
- Leda. After meeting at Mohg's Palace, she's waiting at the "Highroad Cross" Site of Grace.
- Moore. A merchant at the "Main Gate Cross" Site of Grace in front of the steps leading up to Belurat.
- Queelign. First encounter is an NPC invasion where you turn right and head towards the courtyard after Belurat's "Small Private Altar" Site of Grace.
- St. Trina. Waiting at the end of the Stone Coffin Fissure region in a dead end after fighting one of the Shadow of the Erdtree Remembrance bosses.
- Thiollier. A merchant at the "Pillar Path Cross" Site of Grace in East Gravesite Plain.
It's worth clarifying that a lot of these quests can overlap with each other and intersect at key points, while some are standalone questlines that never infringe on anyone else's. This means that any players who are intent on completing them all may want to bounce between them, so as to keep progress on all of them up to date. And more importantly…
What is the point of no return for questlines in Shadow of the Erdtree?
Most NPC Questlines in Shadow of the Erdtree have to be completed by the time you first enter the Tower of Shadow, North of Belurat. You'll probably walk up to the entrance of the Tower before that point after beating the Shadow of the Erdtree Divine Beast Dancing Lion, but it's inaccessible this early on.
Well, at some point in the main story you'll make the Tower accessible and go there, by burning the Sealing Tree that blocks it off - and burning the Sealing Tree is the cut-off point where many NPC quests have to be completed by, otherwise they can't be done at all. If you reach the Sealing Tree, now is the time to start progressing all those NPC questlines to their conclusion.
It's also worth mentioning that at some point the mysterious Shadow of the Erdtree Somewhere a Great Rune has Broken message will come up. Don't worry, that doesn't lock off any of the questlines, but it does mark a flag wherein many of them will have progressed to the next stage. Our guide attached will tell you more, but that's a good time to go and interact with some key characters to see if the quests have changed.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.